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House_layout.tscn
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House_layout.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://scripts/house_controller.gd" type="Script" id=1]
[ext_resource path="res://elements/hallway_door.tscn" type="PackedScene" id=2]
[ext_resource path="res://Rooms/Room3.tscn" type="PackedScene" id=3]
[ext_resource path="res://Rooms/Room1.tscn" type="PackedScene" id=4]
[ext_resource path="res://Rooms/Room2.tscn" type="PackedScene" id=5]
[ext_resource path="res://Rooms/Room0.tscn" type="PackedScene" id=6]
[node name="house" type="Spatial"]
script = ExtResource( 1 )
point1 = NodePath("Room1")
point2 = NodePath("Room3")
[node name="Room1" type="Spatial" parent="." index="0"]
transform = Transform( -0.99998, 0, 0.00638019, 0, 1, 0, -0.00638019, 0, -0.99998, -6.20622, 0.0739698, -11.8972 )
[node name="hallway_door" parent="Room1" index="0" instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0127931, -0.0156965, -2.48087 )
_sections_unfolded = [ "Collision", "Transform" ]
next_room = NodePath("../../Room2")
[node name="Spatial" parent="Room1" index="1" instance=ExtResource( 3 )]
[node name="Room2" type="Spatial" parent="." index="1"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.96807, 0, 0 )
[node name="room2_door" parent="Room2" index="0" instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0187564, -0.00910208, -2.33858 )
_sections_unfolded = [ "Collision", "Transform" ]
next_room = NodePath("../../Room3")
[node name="Spatial" parent="Room2" index="1" instance=ExtResource( 4 )]
[node name="Room3" type="Spatial" parent="." index="2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6.33475, 0, -0.0706024 )
[node name="hallway_door" parent="Room3" index="0" instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0296783, 0.0167546, -2.37736 )
_sections_unfolded = [ "Collision", "Transform" ]
next_room = NodePath("../../Room4")
[node name="Spatial" parent="Room3" index="1" instance=ExtResource( 5 )]
[node name="Room4" type="Spatial" parent="." index="3"]
transform = Transform( -0.999796, 0, -0.0201854, 0, 1, 0, 0.0201854, 0, -0.999796, 6.04279, 0.0986385, -12.5237 )
[node name="Spatial" parent="Room4" index="0" instance=ExtResource( 6 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4.17233e-07 )
[node name="hallway_door" parent="Room4" index="1" instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0054493, -0.0438063, -2.38572 )
_sections_unfolded = [ "Collision", "Transform" ]
next_room = NodePath("../../Room1")
[node name="spectator" type="Camera" parent="." index="4"]
transform = Transform( 0.999955, -0.00947707, -0.000750889, 0.000679566, -0.00752687, 0.999971, -0.00948245, -0.999927, -0.00752006, -0.300786, 17.9104, -6.28233 )
keep_aspect = 1
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler_tracking = 0
projection = 0
current = false
fov = 70.0
size = 1.0
near = 0.05
far = 100.0