diff --git a/CHANGELOG.md b/CHANGELOG.md index d1cf487..467c9c1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,24 @@ # Changelog -## v0.11.16 +## v0.11.18 + +### Features + +- Added blueprints for leg lamp, firewood storage, wall weapon rack +- Added Priest Outfit (Player, Player Inventory & Kelvin) +- Added Circus Pamphlet +- Added Newspaper Cutout (Husbands) +- Added new structures: Firewood Storage, Weapon Rack, Wall Weapon Rack, Leg Lamp +- Added new outfits for Kelvin +- Added new actor type (Elise) +- Added POIs of new items +- Added missing polish translations + +### Bugfixes + +- Preserve item modifications of stored items (solves issue #22) + +## v0.11.17 ### Bugfixes @@ -19,7 +37,7 @@ - Added Bunker Map A - Added Jianyu Email Printout A - Added new actor type (Igor) -- Added new screw structures: Grind Trap, Spotlight, Clock, Spin Trap, Double Bed, Spear Thrower Trap, Spear Storage +- Added new structures: Grind Trap, Spotlight, Clock, Spin Trap, Double Bed, Spear Thrower Trap, Spear Storage - Added new icons - Added new cave (Cave G) - Added POIs of new items diff --git a/SOTFEdit/AssemblyInfo.cs b/SOTFEdit/AssemblyInfo.cs index f39f7cc..9a92adf 100644 --- a/SOTFEdit/AssemblyInfo.cs +++ b/SOTFEdit/AssemblyInfo.cs @@ -12,11 +12,11 @@ // app, or any theme specific resource dictionaries) )] [assembly: AssemblyCompany("codengine")] -[assembly: AssemblyFileVersion("0.11.17")] -[assembly: AssemblyInformationalVersion("0.11.17")] +[assembly: AssemblyFileVersion("0.11.18")] +[assembly: AssemblyInformationalVersion("0.11.18")] [assembly: AssemblyProduct("SOTFEdit")] [assembly: AssemblyTitle("SOTFEdit")] -[assembly: AssemblyVersion("0.11.17")] +[assembly: AssemblyVersion("0.11.18")] [assembly: TargetPlatform("Windows7.0")] [assembly: SupportedOSPlatform("Windows7.0")] [assembly: Guid("d59ec208-5fc6-4336-a9db-dbeb36938f78")] \ No newline at end of file diff --git a/SOTFEdit/data/lang/de.json b/SOTFEdit/data/lang/de.json index 24b030f..c0f80b0 100644 --- a/SOTFEdit/data/lang/de.json +++ b/SOTFEdit/data/lang/de.json @@ -172,7 +172,8 @@ "52": "Eddy", "53": "Greg", "54": "Henry", - "55": "Igor" + "55": "Igor", + "56": "Elise" } }, "armor": { @@ -334,7 +335,8 @@ "5": "Blaues T-Shirt", "6": "Blazer", "7": "Schwarze Lederjacke", - "8": "Raumanzug" + "8": "Raumanzug", + "9": "Priester-Outfit" }, "10": { "-1": "Standard", @@ -842,7 +844,13 @@ "697": "Kult-Zeichen I", "698": "Kult-Zeichen J", "699": "Kult-Zeichen K", - "700": "Bauplan Speerhalter" + "700": "Bauplan Speerhalter", + "701": "Bauplan Bein-Lampe", + "702": "Feuerholz-Lager", + "703": "Priester-Outfit", + "704": "Bauplan Wand-Waffenhalter", + "705": "Zirkus-Flugblatt", + "706": "Zeitungsausschnitt [Ehemänner]" }, "itemTypes": { "ammo": "Munition", @@ -1205,6 +1213,7 @@ "percentDone": "Fortschritt", "structureTypeSelectorDisclaimer": "Wenn nichts ausgewählt wird, werden alle Strukturen geändert", "types": { + "19": "Waffenhalter", "20": "Stuhl aus Stöckern", "21": "Falle des Knochenmachers", "22": "Bett aus Stöckern", @@ -1262,7 +1271,10 @@ "79": "Drehende Falle", "80": "Doppelbett", "81": "Speerwerfer-Falle", - "82": "Speerhalter" + "82": "Speerhalter", + "84": "Feuerholz-Lager", + "85": "Bein-Lampe", + "86": "Wand-Waffenhalter" } }, "tabs": {