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pyopengl-accelerate? #13
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It's mostly the extra work that it would require (a noarch package is probably easier to maintain). If you want to, you are free to create a feedstock for it :) |
I've waited for a long time to work on this -- one reason being that the source code was not published properly anywhere -- e.g. PyPi or a gitHub release. However, it's now on PyPi, so I'm going to try to get that working. Personally, I'd rather simply build it into PyOpenGL as one package -- after all, the point of conda packages is that they CAN include compiled code :-) Would you be open to that? Meanwhile, I need to get it building in any case ... |
Thanks -- I don't think that was the case back when I started this -- but seems like the way to go now. I did make a start way back when -- it's time to revive that. Anyone want to help? -CHB |
I can review your PR. I also contributed #27 so you've got plenty of help ;) |
Any reason there isn't a pyopengl-accelerate feedstock?
Any any reason not to simply build it in to the pyopengl feedstock? is there any reason one wouldn't want accelerate in a conda environment?
-CHB
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