From ff6091733b46a4d9adb91cbc0d53733e3a1bc3e1 Mon Sep 17 00:00:00 2001 From: ratkosrb Date: Wed, 10 Apr 2024 20:18:19 +0300 Subject: [PATCH] Fix The Scourge Cauldron. --- .../eastern_kingdoms/western_plaguelands/western_plaguelands.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/scripts/eastern_kingdoms/western_plaguelands/western_plaguelands.cpp b/src/scripts/eastern_kingdoms/western_plaguelands/western_plaguelands.cpp index b72a19bdce5..8d6e3d47799 100644 --- a/src/scripts/eastern_kingdoms/western_plaguelands/western_plaguelands.cpp +++ b/src/scripts/eastern_kingdoms/western_plaguelands/western_plaguelands.cpp @@ -31,6 +31,7 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI void DoDie() { //summoner dies here + m_creature->SetInvincibilityHpThreshold(0); m_creature->DealDamage(m_creature, m_creature->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); //override any database `spawntimesecs` to prevent duplicated summons uint32 rTime = m_creature->GetRespawnDelay();