diff --git a/dbus/methods.go b/dbus/methods.go index 60d6bc68..679f244e 100644 --- a/dbus/methods.go +++ b/dbus/methods.go @@ -15,6 +15,7 @@ package dbus import ( + "context" "errors" "fmt" "path" @@ -38,14 +39,14 @@ func (c *Conn) jobComplete(signal *dbus.Signal) { c.jobListener.Unlock() } -func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) { +func (c *Conn) startJob(ctx context.Context, ch chan<- string, job string, args ...interface{}) (int, error) { if ch != nil { c.jobListener.Lock() defer c.jobListener.Unlock() } var p dbus.ObjectPath - err := c.sysobj.Call(job, 0, args...).Store(&p) + err := c.sysobj.CallWithContext(ctx, job, 0, args...).Store(&p) if err != nil { return 0, err } @@ -90,43 +91,85 @@ func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, // should not be considered authoritative. // // If an error does occur, it will be returned to the user alongside a job ID of 0. +// Deprecated: use StartUnitContext instead func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) + return c.StartUnitContext(context.Background(), name, mode, ch) +} + +// StartUnitContext same as StartUnit with context +func (c *Conn) StartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode) } // StopUnit is similar to StartUnit but stops the specified unit rather // than starting it. +// Deprecated: use StopUnitContext instead func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) + return c.StopUnitContext(context.Background(), name, mode, ch) +} + +// StopUnitContext same as StopUnit with context +func (c *Conn) StopUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode) } // ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise. +// Deprecated: use ReloadUnitContext instead func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) + return c.ReloadUnitContext(context.Background(), name, mode, ch) +} + +// ReloadUnitContext same as ReloadUnit with context +func (c *Conn) ReloadUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode) } // RestartUnit restarts a service. If a service is restarted that isn't // running it will be started. +// Deprecated: use RestartUnitContext instead func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) + return c.RestartUnitContext(context.Background(), name, mode, ch) +} + +// RestartUnitContext same as RestartUnit with context +func (c *Conn) RestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode) } // TryRestartUnit is like RestartUnit, except that a service that isn't running // is not affected by the restart. +// Deprecated: use TryRestartUnitContext instead func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) + return c.TryRestartUnitContext(context.Background(), name, mode, ch) +} + +// TryRestartUnitContext same as TryRestartUnit with context +func (c *Conn) TryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode) } // ReloadOrRestartUnit attempts a reload if the unit supports it and use a restart // otherwise. +// Deprecated: use ReloadOrRestartUnitContext instead func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) + return c.ReloadOrRestartUnitContext(context.Background(), name, mode, ch) +} + +// ReloadOrRestartUnitContext same as ReloadOrRestartUnit with context +func (c *Conn) ReloadOrRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode) } // ReloadOrTryRestartUnit attempts a reload if the unit supports it and use a "Try" // flavored restart otherwise. +// Deprecated: use ReloadOrTryRestartUnitContext instead func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) + return c.ReloadOrTryRestartUnitContext(context.Background(), name, mode, ch) +} + +// ReloadOrTryRestartUnitContext same as ReloadOrTryRestartUnit with context +func (c *Conn) ReloadOrTryRestartUnitContext(ctx context.Context, name string, mode string, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode) } // StartTransientUnit() may be used to create and start a transient unit, which @@ -134,28 +177,52 @@ func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string // system is rebooted. name is the unit name including suffix, and must be // unique. mode is the same as in StartUnit(), properties contains properties // of the unit. +// Deprecated: use StartTransientUnitContext instead func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) { - return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) + return c.StartTransientUnitContext(context.Background(), name, mode, properties, ch) +} + +// StartTransientUnitContext same as StartTransientUnit with context +func (c *Conn) StartTransientUnitContext(ctx context.Context, name string, mode string, properties []Property, ch chan<- string) (int, error) { + return c.startJob(ctx, ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0)) } // KillUnit takes the unit name and a UNIX signal number to send. All of the unit's // processes are killed. +// Deprecated: use KillUnitContext instead func (c *Conn) KillUnit(name string, signal int32) { - c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store() + c.KillUnitContext(context.Background(), name, signal) +} + +// KillUnitContext same as KillUnit with context +func (c *Conn) KillUnitContext(ctx context.Context, name string, signal int32) { + c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store() } // ResetFailedUnit resets the "failed" state of a specific unit. +// Deprecated: use ResetFailedUnitContext instead func (c *Conn) ResetFailedUnit(name string) error { - return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() + return c.ResetFailedUnitContext(context.Background(), name) +} + +// ResetFailedUnitContext same as ResetFailedUnit with context +func (c *Conn) ResetFailedUnitContext(ctx context.Context, name string) error { + return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store() } // SystemState returns the systemd state. Equivalent to `systemctl is-system-running`. +// Deprecated: use SystemStateContext instead func (c *Conn) SystemState() (*Property, error) { + return c.SystemStateContext(context.Background()) +} + +// SystemStateContext same as SystemState with context +func (c *Conn) SystemStateContext(ctx context.Context) (*Property, error) { var err error var prop dbus.Variant obj := c.sysconn.Object("org.freedesktop.systemd1", "/org/freedesktop/systemd1") - err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) + err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, "org.freedesktop.systemd1.Manager", "SystemState").Store(&prop) if err != nil { return nil, err } @@ -164,7 +231,7 @@ func (c *Conn) SystemState() (*Property, error) { } // getProperties takes the unit path and returns all of its dbus object properties, for the given dbus interface -func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { +func (c *Conn) getProperties(ctx context.Context, path dbus.ObjectPath, dbusInterface string) (map[string]interface{}, error) { var err error var props map[string]dbus.Variant @@ -173,7 +240,7 @@ func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[st } obj := c.sysconn.Object("org.freedesktop.systemd1", path) - err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) + err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props) if err != nil { return nil, err } @@ -187,23 +254,41 @@ func (c *Conn) getProperties(path dbus.ObjectPath, dbusInterface string) (map[st } // GetUnitProperties takes the (unescaped) unit name and returns all of its dbus object properties. +// Deprecated: use GetUnitPropertiesContext instead func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) { + return c.GetUnitPropertiesContext(context.Background(), unit) +} + +// GetUnitPropertiesContext same as GetUnitPropertiesContext with context +func (c *Conn) GetUnitPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) { path := unitPath(unit) - return c.getProperties(path, "org.freedesktop.systemd1.Unit") + return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit") } // GetUnitPathProperties takes the (escaped) unit path and returns all of its dbus object properties. +// Deprecated: use GetUnitPathPropertiesContext instead func (c *Conn) GetUnitPathProperties(path dbus.ObjectPath) (map[string]interface{}, error) { - return c.getProperties(path, "org.freedesktop.systemd1.Unit") + return c.GetUnitPathPropertiesContext(context.Background(), path) +} + +// GetUnitPathPropertiesContext same as GetUnitPathProperties with context +func (c *Conn) GetUnitPathPropertiesContext(ctx context.Context, path dbus.ObjectPath) (map[string]interface{}, error) { + return c.getProperties(ctx, path, "org.freedesktop.systemd1.Unit") } // GetAllProperties takes the (unescaped) unit name and returns all of its dbus object properties. +// Deprecated: use GetAllPropertiesContext instead func (c *Conn) GetAllProperties(unit string) (map[string]interface{}, error) { + return c.GetAllPropertiesContext(context.Background(), unit) +} + +// GetAllPropertiesContext same as GetAllProperties with context +func (c *Conn) GetAllPropertiesContext(ctx context.Context, unit string) (map[string]interface{}, error) { path := unitPath(unit) - return c.getProperties(path, "") + return c.getProperties(ctx, path, "") } -func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) { +func (c *Conn) getProperty(ctx context.Context, unit string, dbusInterface string, propertyName string) (*Property, error) { var err error var prop dbus.Variant @@ -213,7 +298,7 @@ func (c *Conn) getProperty(unit string, dbusInterface string, propertyName strin } obj := c.sysconn.Object("org.freedesktop.systemd1", path) - err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) + err = obj.CallWithContext(ctx, "org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop) if err != nil { return nil, err } @@ -221,21 +306,39 @@ func (c *Conn) getProperty(unit string, dbusInterface string, propertyName strin return &Property{Name: propertyName, Value: prop}, nil } +// Deprecated: use GetUnitPropertyContext instead func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) { - return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName) + return c.GetUnitPropertyContext(context.Background(), unit, propertyName) +} + +// GetUnitPropertyContext same as GetUnitProperty with context +func (c *Conn) GetUnitPropertyContext(ctx context.Context, unit string, propertyName string) (*Property, error) { + return c.getProperty(ctx, unit, "org.freedesktop.systemd1.Unit", propertyName) } // GetServiceProperty returns property for given service name and property name +// Deprecated: use GetServicePropertyContext instead func (c *Conn) GetServiceProperty(service string, propertyName string) (*Property, error) { - return c.getProperty(service, "org.freedesktop.systemd1.Service", propertyName) + return c.GetServicePropertyContext(context.Background(), service, propertyName) +} + +// GetServicePropertyContext same as GetServiceProperty with context +func (c *Conn) GetServicePropertyContext(ctx context.Context, service string, propertyName string) (*Property, error) { + return c.getProperty(ctx, service, "org.freedesktop.systemd1.Service", propertyName) } // GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type. // Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope // return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit +// Deprecated: use GetUnitTypePropertiesContext instead func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) { + return c.GetUnitTypePropertiesContext(context.Background(), unit, unitType) +} + +// GetUnitTypePropertiesContext same as GetUnitTypeProperties with context +func (c *Conn) GetUnitTypePropertiesContext(ctx context.Context, unit string, unitType string) (map[string]interface{}, error) { path := unitPath(unit) - return c.getProperties(path, "org.freedesktop.systemd1."+unitType) + return c.getProperties(ctx, path, "org.freedesktop.systemd1."+unitType) } // SetUnitProperties() may be used to modify certain unit properties at runtime. @@ -245,12 +348,24 @@ func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]i // case the settings only apply until the next reboot. name is the name of the unit // to modify. properties are the settings to set, encoded as an array of property // name and value pairs. +// Deprecated: use SetUnitPropertiesContext instead func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error { - return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() + return c.SetUnitPropertiesContext(context.Background(), name, runtime, properties...) +} + +// SetUnitPropertiesContext same as SetUnitProperties with context +func (c *Conn) SetUnitPropertiesContext(ctx context.Context, name string, runtime bool, properties ...Property) error { + return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store() } +// Deprecated: use GetUnitTypePropertyContext instead func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) { - return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName) + return c.GetUnitTypePropertyContext(context.Background(), unitType, unitType, propertyName) +} + +// GetUnitTypePropertyContext same as GetUnitTypeProperty with context +func (c *Conn) GetUnitTypePropertyContext(ctx context.Context, unit string, unitType string, propertyName string) (*Property, error) { + return c.getProperty(ctx, unit, "org.freedesktop.systemd1."+unitType, propertyName) } type UnitStatus struct { @@ -299,22 +414,40 @@ func (c *Conn) listUnitsInternal(f storeFunc) ([]UnitStatus, error) { // be more unit names loaded than actual units behind them. // Also note that a unit is only loaded if it is active and/or enabled. // Units that are both disabled and inactive will thus not be returned. +// Deprecated: use ListUnitsContext instead func (c *Conn) ListUnits() ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store) + return c.ListUnitsContext(context.Background()) +} + +// ListUnitsContext same as ListUnits with context +func (c *Conn) ListUnitsContext(ctx context.Context) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnits", 0).Store) } // ListUnitsFiltered returns an array with units filtered by state. // It takes a list of units' statuses to filter. +// Deprecated: use ListUnitsFilteredContext instead func (c *Conn) ListUnitsFiltered(states []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) + return c.ListUnitsFilteredContext(context.Background(), states) +} + +// ListUnitsFilteredContext same as ListUnitsFiltered with context +func (c *Conn) ListUnitsFilteredContext(ctx context.Context, states []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsFiltered", 0, states).Store) } // ListUnitsByPatterns returns an array with units. // It takes a list of units' statuses and names to filter. // Note that units may be known by multiple names at the same time, // and hence there might be more unit names loaded than actual units behind them. +// Deprecated: use ListUnitsByPatternsContext instead func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) + return c.ListUnitsByPatternsContext(context.Background(), states, patterns) +} + +// ListUnitsByPatternsContext same as ListUnitsByPatterns with context +func (c *Conn) ListUnitsByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByPatterns", 0, states, patterns).Store) } // ListUnitsByNames returns an array with units. It takes a list of units' @@ -322,8 +455,14 @@ func (c *Conn) ListUnitsByPatterns(states []string, patterns []string) ([]UnitSt // method, this method returns statuses even for inactive or non-existing // units. Input array should contain exact unit names, but not patterns. // Note: Requires systemd v230 or higher +// Deprecated: use ListUnitsByNamesContext instead func (c *Conn) ListUnitsByNames(units []string) ([]UnitStatus, error) { - return c.listUnitsInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) + return c.ListUnitsByNamesContext(context.Background(), units) +} + +// ListUnitsByNamesContext same as ListUnitsByNames with context +func (c *Conn) ListUnitsByNamesContext(ctx context.Context, units []string) ([]UnitStatus, error) { + return c.listUnitsInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitsByNames", 0, units).Store) } type UnitFile struct { @@ -358,13 +497,25 @@ func (c *Conn) listUnitFilesInternal(f storeFunc) ([]UnitFile, error) { } // ListUnitFiles returns an array of all available units on disk. +// Deprecated: use ListUnitFilesContext instead func (c *Conn) ListUnitFiles() ([]UnitFile, error) { - return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) + return c.ListUnitFilesContext(context.Background()) +} + +// ListUnitFilesContext same as ListUnitFiles with context +func (c *Conn) ListUnitFilesContext(ctx context.Context) ([]UnitFile, error) { + return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFiles", 0).Store) } // ListUnitFilesByPatterns returns an array of all available units on disk matched the patterns. +// Deprecated: use ListUnitFilesByPatternsContext instead func (c *Conn) ListUnitFilesByPatterns(states []string, patterns []string) ([]UnitFile, error) { - return c.listUnitFilesInternal(c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) + return c.ListUnitFilesByPatternsContext(context.Background(), states, patterns) +} + +// ListUnitFilesByPatternsContext same as ListUnitFilesByPatterns with context +func (c *Conn) ListUnitFilesByPatternsContext(ctx context.Context, states []string, patterns []string) ([]UnitFile, error) { + return c.listUnitFilesInternal(c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListUnitFilesByPatterns", 0, states, patterns).Store) } type LinkUnitFileChange EnableUnitFileChange @@ -383,9 +534,15 @@ type LinkUnitFileChange EnableUnitFileChange // structures with three strings: the type of the change (one of symlink // or unlink), the file name of the symlink and the destination of the // symlink. +// Deprecated: use LinkUnitFilesContext instead func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { + return c.LinkUnitFilesContext(context.Background(), files, runtime, force) +} + +// LinkUnitFilesContext same as LinkUnitFiles with context +func (c *Conn) LinkUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) + err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result) if err != nil { return nil, err } @@ -425,11 +582,17 @@ func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUn // structures with three strings: the type of the change (one of symlink // or unlink), the file name of the symlink and the destination of the // symlink. +// Deprecated: use EnableUnitFilesContext instead func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { + return c.EnableUnitFilesContext(context.Background(), files, runtime, force) +} + +// EnableUnitFilesContext same as EnableUnitFiles with context +func (c *Conn) EnableUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) { var carries_install_info bool result := make([][]interface{}, 0) - err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) + err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result) if err != nil { return false, nil, err } @@ -471,9 +634,15 @@ type EnableUnitFileChange struct { // consists of structures with three strings: the type of the change (one of // symlink or unlink), the file name of the symlink and the destination of the // symlink. +// Deprecated: use DisableUnitFilesContext instead func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) { + return c.DisableUnitFilesContext(context.Background(), files, runtime) +} + +// DisableUnitFilesContext same as DisableUnitFiles with context +func (c *Conn) DisableUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]DisableUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) + err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result) if err != nil { return nil, err } @@ -512,9 +681,15 @@ type DisableUnitFileChange struct { // * runtime to specify whether the unit was enabled for runtime // only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) // * force flag +// Deprecated: use MaskUnitFilesContext instead func (c *Conn) MaskUnitFiles(files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { + return c.MaskUnitFilesContext(context.Background(), files, runtime, force) +} + +// MaskUnitFilesContext same as MaskUnitFiles with context +func (c *Conn) MaskUnitFilesContext(ctx context.Context, files []string, runtime bool, force bool) ([]MaskUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.Call("org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) + err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.MaskUnitFiles", 0, files, runtime, force).Store(&result) if err != nil { return nil, err } @@ -552,9 +727,15 @@ type MaskUnitFileChange struct { // the usual unit search paths) // * runtime to specify whether the unit was enabled for runtime // only (true, /run/systemd/..), or persistently (false, /etc/systemd/..) +// Deprecated: use UnmaskUnitFilesContext instead func (c *Conn) UnmaskUnitFiles(files []string, runtime bool) ([]UnmaskUnitFileChange, error) { + return c.UnmaskUnitFilesContext(context.Background(), files, runtime) +} + +// UnmaskUnitFilesContext same as UnmaskUnitFiles with context +func (c *Conn) UnmaskUnitFilesContext(ctx context.Context, files []string, runtime bool) ([]UnmaskUnitFileChange, error) { result := make([][]interface{}, 0) - err := c.sysobj.Call("org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) + err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.UnmaskUnitFiles", 0, files, runtime).Store(&result) if err != nil { return nil, err } @@ -586,8 +767,14 @@ type UnmaskUnitFileChange struct { // Reload instructs systemd to scan for and reload unit files. This is // equivalent to a 'systemctl daemon-reload'. +// Deprecated: use ReloadContext instead func (c *Conn) Reload() error { - return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store() + return c.ReloadContext(context.Background()) +} + +// ReloadContext same as Reload with context +func (c *Conn) ReloadContext(ctx context.Context) error { + return c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.Reload", 0).Store() } func unitPath(name string) dbus.ObjectPath { @@ -610,13 +797,19 @@ type JobStatus struct { } // ListJobs returns an array with all currently queued jobs +// Deprecated: use ListJobsContext instead func (c *Conn) ListJobs() ([]JobStatus, error) { - return c.listJobsInternal() + return c.ListJobsContext(context.Background()) +} + +// ListJobsContext same as ListJobs with context +func (c *Conn) ListJobsContext(ctx context.Context) ([]JobStatus, error) { + return c.listJobsInternal(ctx) } -func (c *Conn) listJobsInternal() ([]JobStatus, error) { +func (c *Conn) listJobsInternal(ctx context.Context) ([]JobStatus, error) { result := make([][]interface{}, 0) - if err := c.sysobj.Call("org.freedesktop.systemd1.Manager.ListJobs", 0).Store(&result); err != nil { + if err := c.sysobj.CallWithContext(ctx, "org.freedesktop.systemd1.Manager.ListJobs", 0).Store(&result); err != nil { return nil, err }