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fight_mode.json
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fight_mode.json
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[
{
"text": "fight mode\neasy fight: {phq.env.easy_cnt}",
"answers": [
{
"text": "easy fight",
"condition": ["not", "phq.env.easy_cnt"],
"actions": [
["setInt", "phq.env.easy_cnt", 1],
["phq.StartFight", "rat", "CombatDialogueStay"]
]
},
{
"text": "easy fight",
"condition": [">", "phq.env.easy_cnt", 0],
"actions": [
["increaseInt", "phq.env.easy_cnt", 1],
["phq.StartFight", ["rat", "rat"], "CombatDialogueStay"]
]
},
{
"text": "tactical fight",
"actions":
[
["phq.changeScene", "street3", 1],
["phq.tacticalFight",
{
"backup-npc": true,
"move": [
["{phq.pj.name}", 0, 100]
],
"add-enemies": [
[800, 900, "Thrug", "up"],
[900, 910, "Thrug", "up"],
[1000, 900, "Thrug", "up"],
[800, 1000, "Thrug", "up"],
[900, 1010, "Thrug", "up"],
[1000, 1000, "Thrug", "up"]
],
"add-ally": [
["Saki Miya"],
["Baffy"]
]
}
]
]
},
{
"text": "store",
"condition": [">", "phq.env.easy_cnt", 2],
"action": [ "phq.openStore", "the after pit"]
},
{
"text": "statue",
"action": ["phq.openGLobalMenu", "stats"]
},
{
"text": "save",
"action": "phq.misc_fnc.save_fight_mode"
},
{
"text": "end",
"action": ["callNext", "phq_wid"]
}
]
}
]