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Basis Universal - no mipmaps #99

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prineside opened this issue Feb 11, 2021 · 1 comment
Open

Basis Universal - no mipmaps #99

prineside opened this issue Feb 11, 2021 · 1 comment

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@prineside
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4.10.0
When using Basis Universal file type with any texture format, it is not possible to use MipMap min/mag filters because resulting images (.basis) don't contain them.

uastc, false, compressionLevel, false, false, false, 2f, qualityLevel, 0, 0);

@metaphore
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Thanks for the input @prineside

image
If I'm not mistaken, mipmap options have no effect on the actual output atlas images (for any file format).
And LibGDX can generate mipmaps on the fly when loading textures based on the Texture.TextureFilter enum values.

If you are using gdx-basis-universal to load and render Basis atlases, the library doesn't support mipmaps at the moment anyway.

But nevertheless, Basis mipmap support is a missing feature and it's on the roadmap.

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