Table of Contents
#include <iostream>
struct A {};
struct B {};
template <typename T, typename U>
struct Foo {
Foo(T t, U u) : t_(t), u_(u) {}
T t_;
U u_;
};
template <typename F, typename T, typename U>
struct Bar {
Bar(T t, U u) : f_(t, u) {}
F f_;
};
// instantiate template Foo
template class Foo<A, B>;
int main() {
Bar<Foo<A, B>, A, B>(A(), B());
return 0;
}
#include <iostream>
template <typename T, typename U>
class Base
{
private:
T m_a;
U m_b;
public:
Base(T a, U b) : m_a(a), m_b(b) {};
T foo() { return m_a; }
U bar() { return m_b; }
};
// partial specialization
template<typename T>
class Base <T, int>
{
private:
T m_a;
int m_b;
public:
Base(T a, int b) : m_a(a), m_b(b) {}
T foo() { return m_a; }
int bar() { return m_b; }
};
// full specialization
template<>
class Base <double, double>
{
private:
double d_a;
double d_b;
public:
Base(double a, double b) : d_a(a), d_b(b) {}
double foo() { return d_a; }
double bar() { return d_b; }
};
int main (int argc, char *argv[])
{
Base<float, int> foo(3.33, 1);
Base<double, double> bar(55.66, 95.27);
std::cout << foo.foo() << std::endl;
std::cout << foo.bar() << std::endl;
std::cout << bar.foo() << std::endl;
std::cout << bar.bar() << std::endl;
return 0;
}
#include <iostream>
template <typename T>
class Area
{
protected:
T w;
T h;
public:
Area(T a, T b) : w(a), h(b) {}
T get() { return w * h; }
};
class Rectangle : public Area<int>
{
public:
Rectangle(int a, int b) : Area<int>(a, b) {}
};
template <typename T>
class GenericRectangle : public Area<T>
{
public:
GenericRectangle(T a, T b) : Area<T>(a, b){}
};
int main (int argc, char *argv[])
{
Rectangle r(2, 5);
GenericRectangle<double> g1(2.5, 3.);
GenericRectangle<int> g2(2, 3);
std::cout << r.get() << std::endl;
std::cout << g1.get() << std::endl;
std::cout << g2.get() << std::endl;
return 0;
}
#include <iostream>
#include <utility>
#include <vector>
template <typename T>
class Vector {
protected:
std::vector<T> v;
public:
template<typename ...Args>
Vector(Args&&... args) {
(v.emplace_back(std::forward<Args>(args)), ...);
}
using iterator = typename std::vector<T>::iterator;
iterator begin() noexcept { return v.begin(); }
iterator end() noexcept { return v.end(); }
};
int main(int argc, char *argv[]) {
Vector<int> v{1,2,3};
for (const auto &x : v)
{
std::cout << x << "\n";
}
}
// g++ -std=c++17 -Wall -Werror -O3 a.cc
#include <iostream>
#include <utility>
template <typename ...Args>
decltype(auto) f(Args&& ...args) {
auto l = [](auto &&x) { return x * 2; };
return (l(std::forward<Args>(args)) + ...);
}
int main(int argc, char *argv[]) {
std::cout << f(1, 2, 3, 4, 5) << std::endl;
}
#include <iostream>
#include <string>
#include <type_traits>
template<typename S,
typename = typename std::enable_if<
std::is_same<
std::string,
typename std::decay<S>::type
>::value
>::type
>
void Foo(S s) {
std::cout << s << "\n";
}
int main(int argc, char *argv[]) {
std::string s1 = "Foo";
const std::string s2 = "Bar";
Foo(s1);
Foo(s2);
// Foo(123); compile error
// Foo("Baz"); compile error
}
#include <iostream>
#include <string>
#include <type_traits>
template<typename S>
void Foo(S s) {
if (std::is_integral<S>::value) {
std::cout << "do a task for integer..." << "\n";
return;
}
if (std::is_same<std::string, typename std::decay<s>::type>::value)
{
std::cout << "do a task for string..." << "\n";
return;
}
}
int main(int argc, char *argv[]) {
std::string s1 = "Foo";
Foo(s1);
Foo(123);
}
Template Specialization approach
#include <iostream>
#include <string>
#include <type_traits>
template<typename S>
void Foo(S s) {}
template <>
void Foo<int>(int s) {
std::cout << "do a task for integer..." << "\n";
}
template<>
void Foo<std::string>(std::string s) {
std::cout << "do a task for string..." << "\n";
}
int main(int argc, char *argv[]) {
std::string s1 = "Foo";
Foo(s1);
Foo(123);
}
#include <iostream>
// Curiously Recurring Template Pattern (CRTP)
template <typename D>
class Base
{
public:
void interface() {
static_cast<D *>(this)->implement();
}
static void static_interface() {
D::static_interface();
}
void implement() {
std::cout << "Base" << std::endl;
}
};
class DerivedFoo : public Base<DerivedFoo>
{
public:
void implement() {
std::cout << "Foo" << std::endl;
}
static void static_interface() {
std::cout << "Static Foo" << std::endl;
}
};
class DerivedBar : public Base<DerivedBar> {};
int main (int argc, char *argv[])
{
DerivedFoo foo;
DerivedBar bar;
foo.interface();
foo.static_interface();
bar.interface();
return 0;
}
#include <iostream>
// g++ -std=c++17 -fconcepts -g -O3 a.cpp
decltype(auto) min(auto&& lhs, auto&& rhs) {
return lhs < rhs ? lhs : rhs;
}
int main(int argc, char *argv[]) {
std::cout << min(1, 2) << "\n";
std::cout << min(3.14, 2.718) << "\n";
}
#include <iostream>
template<typename T>
decltype(auto) min(T&& lhs,T&& rhs) {
return lhs < rhs ? lhs : rhs;
}
int main(int argc, char *argv[]) {
std::cout << min(1, 2) << "\n";
std::cout << min(3.14, 2.718) << "\n";
}
#include <iostream>
auto min = [](auto&& lhs, auto&& rhs) {
return lhs < rhs ? lhs : rhs;
};
int main(int argc, char *argv[]) {
std::cout << min(1, 2) << "\n";
std::cout << min(3.14, 2.718) << "\n";
}
Reference
#include <vector>
#include <deque>
template <template<class, class> class V, class T, class A>
void f(V<T, A> &v) {
v.pop_back();
}
int main(int argc, char *argv[]) {
std::vector<int> v{0};
std::deque<int> q{1};
f<std::vector, int>(v);
f<std::deque, int>(q);
}
Accessing protected members by pulling the names into the current scope via using
.
#include <iostream>
template <typename T>
class A {
public:
A(T p) : p_{p} {}
decltype(auto) f() { std::cout << p_ << "\n"; }
protected:
T p_;
};
template <typename T>
class B : A<T> {
using A<T>::p_;
public:
B(T p) : A<T>(p) {}
decltype(auto) g() { std::cout << p_ << "\n"; }
};
int main(int argc, char *argv[]) {
A<int> a(0);
B<int> b(0);
a.f();
b.g();
}
Another option is qualifying name via the this
pointer.
#include <iostream>
template <typename T>
class A {
public:
A(T p) : p_{p} {}
decltype(auto) f() { std::cout << p_ << "\n"; }
protected:
T p_;
};
template <typename T>
class B : A<T> {
public:
B(T p) : A<T>{p} {}
decltype(auto) g() { std::cout << this->p_ << "\n"; }
};
int main(int argc, char *argv[]) {
A<int> a(0);
B<int> b(0);
a.f();
b.g();
}