Replies: 4 comments 12 replies
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glfw depends on OpenGL(required) and X11(alternative in Linux). These libraries cannot be compiled statically, or it's very difficult. On macOS platform, we can dynamically link the system framework and ship it with no pain, just not use the old version of macOS. |
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linux build reference : Off-screen Rendering. https://docs.mesa3d.org/osmesa.html |
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thanks, |
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Hi I assume your builds dont have php-glfw in them yet, I tried to run some code that uses that extension, I got some errors.
When will they be included?
thanks!
hmm it says it has glfw in it but cannot be linked statically? what does that mean
I have the extension added to my regular php and it works, Id like to get yours working too
@crazywhalecc
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