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helper.h
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helper.h
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#ifndef _HELPER_H_
#define _HELPER_H_
#include <stdint.h>
#include <inttypes.h>
#include <limits.h>
#include <stddef.h>
#include <stdbool.h>
#if LONG_MAX == 2147483647L
# define BITS_PER_LONG 32
#elif LONG_MAX == 9223372036854775807L
# define BITS_PER_LONG 64
#else
# error Wacky LONG_MAX!
#endif
#define nr_cpu_ids (8)
#define LOCK_PREFIX "\n\tlock; "
#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a)))
#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0)
/*
* swap - swap value of @a and @b
*/
#define helperswap(a, b) \
do { typeof(a) __tmp = (a); (a) = (b); (b) = __tmp; } while (0)
/* Force a compilation error if condition is true */
#define BUILD_BUG_ON(condition) ((void)BUILD_BUG_ON_ZERO(condition))
/* Force a compilation error if condition is constant and true */
#define MAYBE_BUILD_BUG_ON(cond) ((void)sizeof(char[1 - 2 * !!(cond)]))
/* Force a compilation error if a constant expression is not a power of 2 */
#define BUILD_BUG_ON_NOT_POWER_OF_2(n) \
BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0))
/* Force a compilation error if condition is true, but also produce a
result (of value 0 and type size_t), so the expression can be used
e.g. in a structure initializer (or where-ever else comma expressions
aren't permitted). */
#define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); }))
#define BUILD_BUG_ON_NULL(e) ((void *)sizeof(struct { int:-!!(e); }))
/*
* Prevent the compiler from merging or refetching accesses. The compiler
* is also forbidden from reordering successive instances of ACCESS_ONCE(),
* but only when the compiler is aware of some particular ordering. One way
* to make the compiler aware of ordering is to put the two invocations of
* ACCESS_ONCE() in different C statements.
*
* This macro does absolutely -nothing- to prevent the CPU from reordering,
* merging, or refetching absolutely anything at any time. Its main intended
* use is to mediate communication between process-level code and irq/NMI
* handlers, all running on the same CPU.
*/
#define ACCESS_ONCE(x) (*(volatile typeof(x) *)&(x))
/*
* From the GCC manual:
*
* Many functions have no effects except the return value and their
* return value depends only on the parameters and/or global
* variables. Such a function can be subject to common subexpression
* elimination and loop optimization just as an arithmetic operator
* would be.
* [...]
*/
#define __pure __attribute__((pure))
#define __aligned(x) __attribute__((aligned(x)))
#define __printf(a,b) __attribute__((format(printf,a,b)))
#define noinline __attribute__((noinline))
#ifndef __attribute_const__
#define __attribute_const__ __attribute__((__const__))
#endif
#define __maybe_unused __attribute__((unused))
#define __always_unused __attribute__((unused))
#ifndef __always_inline
#define __always_inline inline __attribute__((always_inline))
#endif
#if defined(__clang__)
#define uninitialized_var(x) x = *(&(x))
#else
#define uninitialized_var(x) x = x
#endif
#if defined(__INTEL_COMPILER)
/* Intel ECC compiler doesn't support __builtin_types_compatible_p() */
#define __must_be_array(a) 0
#ifndef __HAVE_BUILTIN_BSWAP16__
/* icc has this, but it's called _bswap16 */
#define __HAVE_BUILTIN_BSWAP16__
#define __builtin_bswap16 _bswap16
#endif
#endif
#ifndef offsetof
#define offsetof(___TYPE, ___MEMBER) __builtin_offsetof(___TYPE, ___MEMBER)
#endif
/* To avoid that a compiler optimizes certain memset calls away, these
* macros may be used instead. */
#define wipememory_set(_ptr,_set,_len) do { \
volatile char *_vptr=(volatile char *)(_ptr); \
size_t _vlen=(_len); \
while(_vlen) { *_vptr=(_set); _vptr++; _vlen--; } \
} while(0)
#define wipememory(_ptr,_len) wipememory_set(_ptr,0,_len)
/*
* min()/max()/clamp() macros that also do
* strict type-checking.. See the
* "unnecessary" pointer comparison.
*/
#define helpermin(x,y) ({ \
__typeof__(x) _min1 = (x); \
__typeof__(y) _min2 = (y); \
(void) (&_min1 == &_min2); \
_min1 < _min2 ? _min1 : _min2; })
#define helpermax(x,y) ({ \
__typeof__(x) _max1 = (x); \
__typeof__(y) _max2 = (y); \
(void) (&_max1 == &_max2); \
_max1 > _max2 ? _max1 : _max2; })
#define helpermin3(x, y, z) ({ \
typeof(x) _min1 = (x); \
typeof(y) _min2 = (y); \
typeof(z) _min3 = (z); \
(void) (&_min1 == &_min2); \
(void) (&_min1 == &_min3); \
_min1 < _min2 ? (_min1 < _min3 ? _min1 : _min3) : \
(_min2 < _min3 ? _min2 : _min3); })
#define helpermax3(x, y, z) ({ \
typeof(x) _max1 = (x); \
typeof(y) _max2 = (y); \
typeof(z) _max3 = (z); \
(void) (&_max1 == &_max2); \
(void) (&_max1 == &_max3); \
_max1 > _max2 ? (_max1 > _max3 ? _max1 : _max3) : \
(_max2 > _max3 ? _max2 : _max3); })
/**
* * min_not_zero - return the minimum that is _not_ zero, unless both are zero
* * @x: value1
* * @y: value2
* */
#define min_not_zero(x, y) ({ \
typeof(x) __x = (x); \
typeof(y) __y = (y); \
__x == 0 ? __y : ((__y == 0) ? __x : min(__x, __y)); })
/*
* ..and if you can't take the strict
* types, you can specify one yourself.
*
* Or not use min/max/clamp at all, of course.
*/
#define min_t(type, x, y) ({ \
type __min1 = (x); \
type __min2 = (y); \
__min1 < __min2 ? __min1: __min2; })
#define max_t(type, x, y) ({ \
type __max1 = (x); \
type __max2 = (y); \
__max1 > __max2 ? __max1: __max2; })
/**
* clamp - return a value clamped to a given range with strict typechecking
* @val: current value
* @min: minimum allowable value
* @max: maximum allowable value
*
* This macro does strict typechecking of min/max to make sure they are of the
* same type as val. See the unnecessary pointer comparisons.
*/
#define clamp(val, min, max) ({ \
typeof(val) __val = (val); \
typeof(min) __min = (min); \
typeof(max) __max = (max); \
(void) (&__val == &__min); \
(void) (&__val == &__max); \
__val = __val < __min ? __min: __val; \
__val > __max ? __max: __val; })
/**
* clamp_t - return a value clamped to a given range using a given type
* @type: the type of variable to use
* @val: current value
* @min: minimum allowable value
* @max: maximum allowable value
*
* This macro does no typechecking and uses temporary variables of type
* 'type' to make all the comparisons.
*/
#define clamp_t(type, val, min, max) ({ \
type __val = (val); \
type __min = (min); \
type __max = (max); \
__val = __val < __min ? __min: __val; \
__val > __max ? __max: __val; })
/**
* clamp_val - return a value clamped to a given range using val's type
* @val: current value
* @min: minimum allowable value
* @max: maximum allowable value
*
* This macro does no typechecking and uses temporary variables of whatever
* type the input argument 'val' is. This is useful when val is an unsigned
* type and min and max are literals that will otherwise be assigned a signed
* integer type.
*/
#define clamp_val(val, min, max) ({ \
typeof(val) __val = (val); \
typeof(val) __min = (min); \
typeof(val) __max = (max); \
__val = __val < __min ? __min: __val; \
__val > __max ? __max: __val; })
/* Data needs not stay in cache */
static inline void prefetch0(const void *ptr)
{
__builtin_prefetch(ptr, 0, 0);
}
static inline void prefetch1(const void *ptr)
{
__builtin_prefetch(ptr, 0, 1);
}
static inline void prefetch2(const void *ptr)
{
__builtin_prefetch(ptr, 0, 2);
}
/* High degree of locality */
static inline void prefetch3(const void *ptr)
{
__builtin_prefetch(ptr, 0, 3);
}
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
struct __una_u16 { u16 x __attribute__((packed)); };
struct __una_u32 { u32 x __attribute__((packed)); };
struct __una_u64 { u64 x __attribute__((packed)); };
static inline u16 __get_unaligned_cpu16(const void *p)
{
const struct __una_u16 *ptr = (const struct __una_u16 *)p;
return ptr->x;
}
static inline u32 __get_unaligned_cpu32(const void *p)
{
const struct __una_u32 *ptr = (const struct __una_u32 *)p;
return ptr->x;
}
static inline u64 __get_unaligned_cpu64(const void *p)
{
const struct __una_u64 *ptr = (const struct __una_u64 *)p;
return ptr->x;
}
static inline void __put_unaligned_cpu16(u16 val, void *p)
{
struct __una_u16 *ptr = (struct __una_u16 *)p;
ptr->x = val;
}
static inline void __put_unaligned_cpu32(u32 val, void *p)
{
struct __una_u32 *ptr = (struct __una_u32 *)p;
ptr->x = val;
}
static inline void __put_unaligned_cpu64(u64 val, void *p)
{
struct __una_u64 *ptr = (struct __una_u64 *)p;
ptr->x = val;
}
/*
* The next routines deal with comparing 16/32/64 bit unsigned ints
* and worry about wraparound (automatic with unsigned arithmetic).
*/
static inline int before16(u16 seq1, u16 seq2)
{
return (s16)(seq1-seq2) < 0;
}
#define after16(seq2, seq1) before16(seq1, seq2)
/* is s2<=s1<=s3 ? */
static inline int between16(u16 seq1, u16 seq2, u16 seq3)
{
return seq3 - seq2 >= seq1 - seq2;
}
static inline int before32(u32 seq1, u32 seq2)
{
return (s32)(seq1-seq2) < 0;
}
#define after32(seq2, seq1) before32(seq1, seq2)
static inline int between32(u32 seq1, u32 seq2, u32 seq3)
{
return seq3 - seq2 >= seq1 - seq2;
}
static inline int before64(u64 seq1, u64 seq2)
{
return (s64)(seq1-seq2) < 0;
}
#define after64(seq2, seq1) before64(seq1, seq2)
/* is s2<=s1<=s3 ? */
static inline int between64(u64 seq1, u64 seq2, u64 seq3)
{
return seq3 - seq2 >= seq1 - seq2;
}
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
/*
* Check at compile time that something is of a particular type.
* Always evaluates to 1 so you may use it easily in comparisons.
*/
#define typecheck(type,x) \
({ type __dummy; \
typeof(x) __dummy2; \
(void)(&__dummy == &__dummy2); \
1; \
})
/*
* Check at compile time that 'function' is a certain type, or is a pointer
* to that type (needs to use typedef for the function type.)
*/
#define typecheck_fn(type,function) \
({ typeof(type) __tmp = function; \
(void)__tmp; \
})
#endif