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stream.go
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stream.go
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package smux
import (
"encoding/binary"
"io"
"net"
"sync"
"sync/atomic"
"time"
)
// Stream implements net.Conn
type Stream struct {
id uint32
sess *Session
buffers [][]byte
heads [][]byte // slice heads kept for recycle
bufferLock sync.Mutex
frameSize int
// notify a read event
chReadEvent chan struct{}
// flag the stream has closed
die chan struct{}
dieOnce sync.Once
// FIN command
chFinEvent chan struct{}
finEventOnce sync.Once
// deadlines
readDeadline atomic.Value
writeDeadline atomic.Value
// per stream sliding window control
numRead uint32 // number of consumed bytes
numWritten uint32 // count num of bytes written
incr uint32 // counting for sending
// UPD command
peerConsumed uint32 // num of bytes the peer has consumed
peerWindow uint32 // peer window, initialized to 256KB, updated by peer
chUpdate chan struct{} // notify of remote data consuming and window update
}
// newStream initiates a Stream struct
func newStream(id uint32, frameSize int, sess *Session) *Stream {
s := new(Stream)
s.id = id
s.chReadEvent = make(chan struct{}, 1)
s.chUpdate = make(chan struct{}, 1)
s.frameSize = frameSize
s.sess = sess
s.die = make(chan struct{})
s.chFinEvent = make(chan struct{})
s.peerWindow = initialPeerWindow // set to initial window size
return s
}
// ID returns the unique stream ID.
func (s *Stream) ID() uint32 {
return s.id
}
// Read implements net.Conn
func (s *Stream) Read(b []byte) (n int, err error) {
for {
n, err = s.tryRead(b)
if err == ErrWouldBlock {
if ew := s.waitRead(); ew != nil {
return 0, ew
}
} else {
return n, err
}
}
}
// tryRead is the nonblocking version of Read
func (s *Stream) tryRead(b []byte) (n int, err error) {
if s.sess.config.Version == 2 {
return s.tryReadv2(b)
}
if len(b) == 0 {
return 0, nil
}
s.bufferLock.Lock()
if len(s.buffers) > 0 {
n = copy(b, s.buffers[0])
s.buffers[0] = s.buffers[0][n:]
if len(s.buffers[0]) == 0 {
s.buffers[0] = nil
s.buffers = s.buffers[1:]
// full recycle
defaultAllocator.Put(s.heads[0])
s.heads = s.heads[1:]
}
}
s.bufferLock.Unlock()
if n > 0 {
s.sess.returnTokens(n)
return n, nil
}
select {
case <-s.die:
return 0, io.EOF
default:
return 0, ErrWouldBlock
}
}
func (s *Stream) tryReadv2(b []byte) (n int, err error) {
if len(b) == 0 {
return 0, nil
}
var notifyConsumed uint32
s.bufferLock.Lock()
if len(s.buffers) > 0 {
n = copy(b, s.buffers[0])
s.buffers[0] = s.buffers[0][n:]
if len(s.buffers[0]) == 0 {
s.buffers[0] = nil
s.buffers = s.buffers[1:]
// full recycle
defaultAllocator.Put(s.heads[0])
s.heads = s.heads[1:]
}
}
// in an ideal environment:
// if more than half of buffer has consumed, send read ack to peer
// based on round-trip time of ACK, continous flowing data
// won't slow down because of waiting for ACK, as long as the
// consumer keeps on reading data
// s.numRead == n also notify window at the first read
s.numRead += uint32(n)
s.incr += uint32(n)
if s.incr >= uint32(s.sess.config.MaxStreamBuffer/2) || s.numRead == uint32(n) {
notifyConsumed = s.numRead
s.incr = 0
}
s.bufferLock.Unlock()
if n > 0 {
s.sess.returnTokens(n)
if notifyConsumed > 0 {
err := s.sendWindowUpdate(notifyConsumed)
return n, err
} else {
return n, nil
}
}
select {
case <-s.die:
return 0, io.EOF
default:
return 0, ErrWouldBlock
}
}
// WriteTo implements io.WriteTo
func (s *Stream) WriteTo(w io.Writer) (n int64, err error) {
if s.sess.config.Version == 2 {
return s.writeTov2(w)
}
for {
var buf []byte
s.bufferLock.Lock()
if len(s.buffers) > 0 {
buf = s.buffers[0]
s.buffers = s.buffers[1:]
s.heads = s.heads[1:]
}
s.bufferLock.Unlock()
if buf != nil {
nw, ew := w.Write(buf)
s.sess.returnTokens(len(buf))
defaultAllocator.Put(buf)
if nw > 0 {
n += int64(nw)
}
if ew != nil {
return n, ew
}
} else if ew := s.waitRead(); ew != nil {
return n, ew
}
}
}
func (s *Stream) writeTov2(w io.Writer) (n int64, err error) {
for {
var notifyConsumed uint32
var buf []byte
s.bufferLock.Lock()
if len(s.buffers) > 0 {
buf = s.buffers[0]
s.buffers = s.buffers[1:]
s.heads = s.heads[1:]
}
s.numRead += uint32(len(buf))
s.incr += uint32(len(buf))
if s.incr >= uint32(s.sess.config.MaxStreamBuffer/2) || s.numRead == uint32(len(buf)) {
notifyConsumed = s.numRead
s.incr = 0
}
s.bufferLock.Unlock()
if buf != nil {
nw, ew := w.Write(buf)
s.sess.returnTokens(len(buf))
defaultAllocator.Put(buf)
if nw > 0 {
n += int64(nw)
}
if ew != nil {
return n, ew
}
if notifyConsumed > 0 {
if err := s.sendWindowUpdate(notifyConsumed); err != nil {
return n, err
}
}
} else if ew := s.waitRead(); ew != nil {
return n, ew
}
}
}
func (s *Stream) sendWindowUpdate(consumed uint32) error {
var timer *time.Timer
var deadline <-chan time.Time
if d, ok := s.readDeadline.Load().(time.Time); ok && !d.IsZero() {
timer = time.NewTimer(time.Until(d))
defer timer.Stop()
deadline = timer.C
}
frame := newFrame(byte(s.sess.config.Version), cmdUPD, s.id)
var hdr updHeader
binary.LittleEndian.PutUint32(hdr[:], consumed)
binary.LittleEndian.PutUint32(hdr[4:], uint32(s.sess.config.MaxStreamBuffer))
frame.data = hdr[:]
_, err := s.sess.writeFrameInternal(frame, deadline, 0)
return err
}
func (s *Stream) waitRead() error {
var timer *time.Timer
var deadline <-chan time.Time
if d, ok := s.readDeadline.Load().(time.Time); ok && !d.IsZero() {
timer = time.NewTimer(time.Until(d))
defer timer.Stop()
deadline = timer.C
}
select {
case <-s.chReadEvent:
return nil
case <-s.chFinEvent:
// BUG(xtaci): Fix for https://github.com/xtaci/smux/issues/82
s.bufferLock.Lock()
defer s.bufferLock.Unlock()
if len(s.buffers) > 0 {
return nil
}
return io.EOF
case <-s.sess.chSocketReadError:
return s.sess.socketReadError.Load().(error)
case <-s.sess.chProtoError:
return s.sess.protoError.Load().(error)
case <-deadline:
return ErrTimeout
case <-s.die:
return io.ErrClosedPipe
}
}
// Write implements net.Conn
//
// Note that the behavior when multiple goroutines write concurrently is not deterministic,
// frames may interleave in random way.
func (s *Stream) Write(b []byte) (n int, err error) {
if s.sess.config.Version == 2 {
return s.writeV2(b)
}
var deadline <-chan time.Time
if d, ok := s.writeDeadline.Load().(time.Time); ok && !d.IsZero() {
timer := time.NewTimer(time.Until(d))
defer timer.Stop()
deadline = timer.C
}
// check if stream has closed
select {
case <-s.die:
return 0, io.ErrClosedPipe
default:
}
// frame split and transmit
sent := 0
frame := newFrame(byte(s.sess.config.Version), cmdPSH, s.id)
bts := b
for len(bts) > 0 {
sz := len(bts)
if sz > s.frameSize {
sz = s.frameSize
}
frame.data = bts[:sz]
bts = bts[sz:]
n, err := s.sess.writeFrameInternal(frame, deadline, s.numWritten)
s.numWritten++
sent += n
if err != nil {
return sent, err
}
}
return sent, nil
}
func (s *Stream) writeV2(b []byte) (n int, err error) {
// check empty input
if len(b) == 0 {
return 0, nil
}
// check if stream has closed
select {
case <-s.die:
return 0, io.ErrClosedPipe
default:
}
// create write deadline timer
var deadline <-chan time.Time
if d, ok := s.writeDeadline.Load().(time.Time); ok && !d.IsZero() {
timer := time.NewTimer(time.Until(d))
defer timer.Stop()
deadline = timer.C
}
// frame split and transmit process
sent := 0
frame := newFrame(byte(s.sess.config.Version), cmdPSH, s.id)
for {
// per stream sliding window control
// [.... [consumed... numWritten] ... win... ]
// [.... [consumed...................+rmtwnd]]
var bts []byte
// note:
// even if uint32 overflow, this math still works:
// eg1: uint32(0) - uint32(math.MaxUint32) = 1
// eg2: int32(uint32(0) - uint32(1)) = -1
// security check for misbehavior
inflight := int32(atomic.LoadUint32(&s.numWritten) - atomic.LoadUint32(&s.peerConsumed))
if inflight < 0 {
return 0, ErrConsumed
}
win := int32(atomic.LoadUint32(&s.peerWindow)) - inflight
if win > 0 {
if win > int32(len(b)) {
bts = b
b = nil
} else {
bts = b[:win]
b = b[win:]
}
for len(bts) > 0 {
sz := len(bts)
if sz > s.frameSize {
sz = s.frameSize
}
frame.data = bts[:sz]
bts = bts[sz:]
n, err := s.sess.writeFrameInternal(frame, deadline, atomic.LoadUint32(&s.numWritten))
atomic.AddUint32(&s.numWritten, uint32(sz))
sent += n
if err != nil {
return sent, err
}
}
}
// if there is any data remaining to be sent
// wait until stream closes, window changes or deadline reached
// this blocking behavior will inform upper layer to do flow control
if len(b) > 0 {
select {
case <-s.chFinEvent: // if fin arrived, future window update is impossible
return 0, io.EOF
case <-s.die:
return sent, io.ErrClosedPipe
case <-deadline:
return sent, ErrTimeout
case <-s.sess.chSocketWriteError:
return sent, s.sess.socketWriteError.Load().(error)
case <-s.chUpdate:
continue
}
} else {
return sent, nil
}
}
}
// Close implements net.Conn
func (s *Stream) Close() error {
var once bool
var err error
s.dieOnce.Do(func() {
close(s.die)
once = true
})
if once {
_, err = s.sess.writeFrame(newFrame(byte(s.sess.config.Version), cmdFIN, s.id))
s.sess.streamClosed(s.id)
return err
} else {
return io.ErrClosedPipe
}
}
// GetDieCh returns a readonly chan which can be readable
// when the stream is to be closed.
func (s *Stream) GetDieCh() <-chan struct{} {
return s.die
}
// SetReadDeadline sets the read deadline as defined by
// net.Conn.SetReadDeadline.
// A zero time value disables the deadline.
func (s *Stream) SetReadDeadline(t time.Time) error {
s.readDeadline.Store(t)
s.notifyReadEvent()
return nil
}
// SetWriteDeadline sets the write deadline as defined by
// net.Conn.SetWriteDeadline.
// A zero time value disables the deadline.
func (s *Stream) SetWriteDeadline(t time.Time) error {
s.writeDeadline.Store(t)
return nil
}
// SetDeadline sets both read and write deadlines as defined by
// net.Conn.SetDeadline.
// A zero time value disables the deadlines.
func (s *Stream) SetDeadline(t time.Time) error {
if err := s.SetReadDeadline(t); err != nil {
return err
}
if err := s.SetWriteDeadline(t); err != nil {
return err
}
return nil
}
// session closes
func (s *Stream) sessionClose() { s.dieOnce.Do(func() { close(s.die) }) }
// LocalAddr satisfies net.Conn interface
func (s *Stream) LocalAddr() net.Addr {
if ts, ok := s.sess.conn.(interface {
LocalAddr() net.Addr
}); ok {
return ts.LocalAddr()
}
return nil
}
// RemoteAddr satisfies net.Conn interface
func (s *Stream) RemoteAddr() net.Addr {
if ts, ok := s.sess.conn.(interface {
RemoteAddr() net.Addr
}); ok {
return ts.RemoteAddr()
}
return nil
}
// pushBytes append buf to buffers
func (s *Stream) pushBytes(buf []byte) (written int, err error) {
s.bufferLock.Lock()
s.buffers = append(s.buffers, buf)
s.heads = append(s.heads, buf)
s.bufferLock.Unlock()
return
}
// recycleTokens transform remaining bytes to tokens(will truncate buffer)
func (s *Stream) recycleTokens() (n int) {
s.bufferLock.Lock()
for k := range s.buffers {
n += len(s.buffers[k])
defaultAllocator.Put(s.heads[k])
}
s.buffers = nil
s.heads = nil
s.bufferLock.Unlock()
return
}
// notify read event
func (s *Stream) notifyReadEvent() {
select {
case s.chReadEvent <- struct{}{}:
default:
}
}
// update command
func (s *Stream) update(consumed uint32, window uint32) {
atomic.StoreUint32(&s.peerConsumed, consumed)
atomic.StoreUint32(&s.peerWindow, window)
select {
case s.chUpdate <- struct{}{}:
default:
}
}
// mark this stream has been closed in protocol
func (s *Stream) fin() {
s.finEventOnce.Do(func() {
close(s.chFinEvent)
})
}