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Flex Edge

A rules-lite role playing game by Squidhead Games.

CHARACTER CREATION

  1. Pick a name, role, and species for the character.
    Examples: Name: Thrack, Role: Fighter, Species: Dwarf

  2. List 4 things the character is skilled at.
    Examples: Swords, Bows, Magic, Sneaking, Intimidation, Engineering, Healing, Diplomacy, Riding, Piloting, Shooting, Hacking, Fixing Things, Navigation.

  3. Assign points to each of their skills: 1,1,1,2.
    Examples: Swords 2, Fighting 1, Intimidation 1, Gambling 1

  4. List 4 things the character is carrying. Assume they have the basic necessities for adventuring in the setting. The 4 things listed are in addition to everyday items.
    Examples: Sword, Dice, Good Luck Charm, Knife

  5. Set the character's health to 5.

SAMPLE CHARACTER

  • Name: Elaran
  • Role: Ranger
  • Species: Elf
  • Health: 5
  • Skills:
    • Archery: 2
    • Survival: 1
    • Stealth: 1
    • Tracking: 1
  • Equipment:
    • Longbow
    • Quiver of Arrows
    • Hunting Knife
    • Cloak of Elvenkind (+1 Edge Die when Hiding/Sneaking)

Character Description: Elaran is an Elf Ranger known for their exceptional skills in archery and survival. They are adept at moving silently through the forest, tracking prey and enemies alike, and living off the land. Elaran carries a finely crafted longbow and a quiver of arrows, always ready to defend their homeland or hunt for food. Their Hunting Knife is useful for close combat and practical tasks, while their Cloak of Elvenkind helps them blend into their surroundings, providing an additional edge die for stealth-related tasks.

ADVANCEMENT

Add 1 to an existing skill (maximum of 3) or pick a new skill which starts at 1.

RULES

One player is the Game Master (GM). The GM describes the world and controls the Non Player Characters (NPCs). The other players create characters (PCs) that inhabit the world. The players describe how their PCs react to the world and if what they are trying to do is risky or the outcome isn't clear, the GM will call for a test.

DICE

Each player needs 3d6 of one size/color (Check Dice) and 3d6 to 6d6 of another size/color (Edge Dice).

THE TEST

When a character attempts something risky or uncertain, the GM calls for a test:

  1. Add up to 3 Check Dice to the pool based on the situation:

    • Disadvantage: 1d6
    • Normal: 2d6
    • Advantage: 3d6
  2. Add up to 3 Edge Dice to the pool if the character has an applicable skill:

    • Example: Swords 2 adds 2d6 Edge Dice
  3. Add up to 3 Edge Dice to the pool if the character has applicable gear:

    • Example: An Advanced sword adds 2d6 Edge Dice
  4. Roll all dice together. Success occurs when:

    • Any Check Die shows 5+, or
    • Any Edge Die shows 6

ENHANCED EQUIPMENT

Most equipment is mundane and simply allows characters to perform actions. Enhanced equipment adds additional Edge Dice to the pool.

Quality Basic Advanced Next-Level
Edge Dice +1 +2 +3

Advanced equipment is rare. Next-Level equipment is very rare and expensive.

ARMOR/SHIELDS

Some settings have armor and/or shields. Spending 1 armor point negates all damage from one hit. Armor points refresh at the end of combat. Shields provide +1 armor point and must be repaired after use.

Armor Level Basic Advanced
Points 1 2

Advanced armor is very rare and very expensive.

DAMAGE

Each successful combat test deals 1 point of damage. Deal 2 points of damage when rolling 3+ successes (each 5+ on Check Dice and each 6 on Edge Dice counts as a success).

OPPONENTS

Opponents follow the same rules as characters but with health based on their difficulty and Edge Dice based on their skill level:

Difficulty Easy Moderate Hard Very Hard
Health 1-3 4-7 8-10 11+
Level Unskilled Beginner Intermediate Advanced
Edge Dice 0 1 2 3

Opponents may also have enhanced gear adding additional Edge Dice. To make them even more challenging, give them armor and a shield.

To scale opponents based on party size, consider adding 1 or 2 health for each PC.

LICENSE/ACKNOWLEDGEMENTS

Based on FlexD6 by Squidhead Games

Creative Commons CC BY SA 4.0

You may play this as-is or customize it to suit your needs. The license is open and only requires you to add attribution to this game if you use it in your work. You may not use this game in any product which promotes or supports bigotry, racism, sexism, homophobic, and similar mentalities. Supremacists of any kind are prohibited from using anything produced by Squidhead Games.