Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cdogs => Failed to load wolf sound 58: -1 #865

Closed
Kelvfimer opened this issue Nov 26, 2024 · 2 comments
Closed

Cdogs => Failed to load wolf sound 58: -1 #865

Kelvfimer opened this issue Nov 26, 2024 · 2 comments
Labels

Comments

@Kelvfimer
Copy link

Getting 33mmap_wolf.c:918�[0m] �[22;36mLoadSoundData()�[0m: �[22;31mFailed to load wolf sound 58: -1 when loading Wolfenstein 2D (episode 1) (wold3d)

Platform

odroid n2+ 4GB, linux 4.9, SDL2 2.28.5
latest commit b61b47d

Repro

Start the game
Select campaign
Select Wolfenstein 2D (episode 1) (wold3d)
Screen is stuck on loading game

Logs

cdogs.log

Expected behaviour

to load the campaign

@cxong
Copy link
Owner

cxong commented Nov 27, 2024

The game should ignore sounds it cannot load - perhaps it is getting stuck elsewhere

@Kelvfimer
Copy link
Author

@cxong thx for taking a look into it :)

@cxong cxong added the bug label Dec 2, 2024
@cxong cxong closed this as completed in 336a613 Dec 2, 2024
@github-project-automation github-project-automation bot moved this from To do to Done in C-Dogs SDL next release Dec 2, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
Archived in project
Development

No branches or pull requests

2 participants