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CMakeLists.txt
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CMakeLists.txt
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# Original file Copyright CMU462 Fall 2015:
# Kayvon Fatahalian, Keenan Crane,
# Sky Gao, Bryce Summers, Michael Choquette.
cmake_minimum_required(VERSION 2.8)
project(Assignment1)
#-------------------------------------------------------------------------------
# Build options
#-------------------------------------------------------------------------------
option(BUILD_DEBUG "Build with debug settings" OFF)
option(BUILD_DOCS "Build documentation" OFF)
#-------------------------------------------------------------------------------
# Platform-specific settings
#-------------------------------------------------------------------------------
###################
# Building on OSX #
###################
if(APPLE)
# Clang configuration
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CLANG_CXX_FLAGS "-std=c++11 -m64")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -O3")
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -funroll-loops")
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -Wno-narrowing")
set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -Wno-deprecated-register")
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CLANG_CXX_FLAGS}")
endif()
# GCC configuration
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
set(GCC_CXX_FLAGS "-std=c++11 -m64")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -O3")
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -fopenmp")
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_CXX_FLAGS}")
endif()
endif(APPLE)
##################
# Build on Linux #
##################
if(UNIX AND NOT APPLE)
# GCC only
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
set(GCC_CXX_FLAGS "-std=c++11 -m64")
# Debug configuration
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -O3")
set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -fopenmp")
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_CXX_FLAGS}")
endif()
endif()
####################
# Build on Windows #
####################
if(WIN32)
if(MSVC)
set(MSVC_CXX_FLAGS "-std=c++11")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVC_CXX_FLAGS}")
endif(MSVC)
if(MINGW)
set(MSVC_CXX_FLAGS "-std=c++11")
if(BUILD_DEBUG)
set(CMAKE_BUILD_TYPE Debug)
else(BUILD_DEBUG)
endif(BUILD_DEBUG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVC_CXX_FLAGS}")
endif(MINGW)
endif(WIN32)
#-------------------------------------------------------------------------------
# Find dependencies
#-------------------------------------------------------------------------------
# Required packages
find_package(OpenGL REQUIRED)
find_package(Threads REQUIRED)
if(NOT WIN32)
find_package(Freetype REQUIRED)
endif()
# CGL
add_subdirectory(CGL)
include_directories(CGL/include)
#-------------------------------------------------------------------------------
# Add subdirectories
#-------------------------------------------------------------------------------
add_subdirectory(src)
# build documentation
if(BUILD_DOCS)
find_package(DOXYGEN)
if(DOXYGEN_FOUND AND BUILD_DOCS)
add_subdirectory(docs)
endif()
endif()
# Install settings
set(CMAKE_INSTALL_PREFIX "${Assignment1_SOURCE_DIR}/")