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Godot FPS Tutorial (in C#)

Notes

  • The goals of the tutorial were accomplished up to part 4*.
  • Some settings were adjusted for personal preference, like for example:
    • Overall physics speed (walk/run/jump speed and gravity, matching the likes of a "basic Quake")
    • Animation speeds, affecting weapons' fire rate, switching and reloading.
    • (Probably a bit more, but I don't remember at this point...)
  • Some sounds used for the tutorial are from gamesounds.xyz, others are composed MIDI notes I recorded myself
    • There's no LargeAmmoPack.wav audio file. Not sure what sound to make for it, feel free to ignore, suggest or fill (as long as they're royalty-free).

*: The joypad code is not included.