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Dagre's performance will decrease when processing large amounts of data (such as 5k+ nodes/edges);
With the emergence of webgpu, have you considered using computeShader to rewrite the core logic of dagre and attempting to remove some unnecessary layout logic.
The text was updated successfully, but these errors were encountered:
Dagre's performance will decrease when processing large amounts of data (such as 5k+ nodes/edges);
With the emergence of
webgpu
, have you considered usingcomputeShader
to rewrite the core logic of dagre and attempting to remove some unnecessary layout logic.The text was updated successfully, but these errors were encountered: