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MAPINFO
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ClearEpisodes
ClearSkills
episode "&wt@01" {
name = "A new pope"
key = "a"
}
episode "&wt@04" {
name = "The empire smokes crack"
key = "b"
}
episode "&wt@07" {
name = "The return of the Semper Fi"
key = "c"
}
intermission "endgame" {
TextScreen {
text = "So that's basically it.",
"Thanks for playing!"
background = "ADEL_F64"
}
}
skill baby
{
AmmoFactor = 2
DamageFactor = 0.5
SpawnFilter = Baby
ACSReturn = 1
Aggressiveness = 0
MonsterHealth = 0.5
PlayerRespawn
Name = "I just want to relax"
TotalInfighting
}
skill easy
{
AmmoFactor = 1.5
DamageFactor = 0.8
SpawnFilter = Easy
ACSReturn = 2
Aggressiveness = 0.3
MonsterHealth = 0.8
Name = "Not quite there yet..."
TotalInfighting
}
skill normal
{
AmmoFactor = 1
DamageFactor = 1
SpawnFilter = normal
ACSReturn = 3
Aggressiveness = .8
MonsterHealth = 1
DefaultSkill
Name = "Now we are talking"
TotalInfighting
}
skill hard
{
AmmoFactor = 3
ArmorFactor = 3
HealthFactor = 3
DamageFactor = 1.5
SpawnFilter = hard
ACSReturn = 4
Aggressiveness = 1
MonsterHealth = 1.5
TextColor = "black"
Name = "Clusterfuck"
TotalInfighting
ReplaceActor = "DoomImpBall", "FatShot"
ReplaceActor = "RevenantTracer", "Rocket"
ReplaceActor = "FatShot", "Rocket"
ReplaceActor = "PlasmaBall", "Rocket"
ReplaceActor = "ArachnotronPlasma", "RevenantTracer"
ReplaceActor = "ZombieMan", "MarineroPistolero"
ReplaceActor = "ShotgunGuy", "MarineroSSGero"
ReplaceActor = "ChaingunGuy", "MarineroChaingunero"
ReplaceActor = "Cacodemon", "CacolanternClone"
ReplaceActor = "HellKnight", "BaronOfHell"
ReplaceActor = "BaronOfHell", "BelphegorClone"
ReplaceActor = "BFG9000", "PlasmaRifle"
}
clusterdef 1 {
exittext = "Then you realize there is no pope.",
"It was just a clusterfuck.",
"Now entering Episode 2:",
"The empire smokes crack"
FLAT = "ADEL_F64"
}
clusterdef 2 {
exittext = "Something dark happens in your ass.",
"Now entering Episode 3:",
"The return of the Semper Fi"
FLAT = "ADEL_F64"
}
Map map01 "All dogs go to heaven" {
Levelnum = 1
Next = map02
Music = "music/e1m1bsc.mp3"
sky1 = "SKY5"
}
Map map02 "Intense motherfucking" {
Levelnum = 2
Next = map03
Music = "music/e1m2bsc.mp3"
sky1 = "SKY5"
}
Map map03 "Harrowed village" {
Levelnum = 3
Next = Map04
Music = "music/e1m3bsc.mp3"
sky1 = "SKY5"
cluster = 1
}
Map map04 "Finding nemonomicron" {
Levelnum = 4
Next = map05
Music = "music/e2m1bsc.mp3"
sky1 = "SKY5"
}
Map map05 "Fear fucktor" {
Levelnum = 5
Next = map06
Music = "music/e2m2bsc.mp3"
sky1 = "SKY5"
}
Map map06 "Bloodlust" {
Levelnum = 6
Next = Map07
Music = "music/e2m3bsc.mp3"
sky1 = "SKY5"
cluster = 2
}
Map map07 "BSC Inc." {
Levelnum = 7
Next = map08
Music = "music/e3m1bsc.mp3"
sky1 = "SKYIO1"
}
Map map08 "The tower" {
Levelnum = 8
Next = map09
Music = "music/e3m2bsc.mp3"
sky1 = "SKYIO1"
}
Map map09 "The unholy" {
Levelnum = 9
Next = EndSequence, "endgame"
Music = "music/Unreal4.umx"
sky1 = "SEPI3"
}
Map map10 "The cathedral of eternal suffering" {
Levelnum = 10
Next = Map05
Music = "music/Unreal4.umx"
sky1 = "SEPI3"
}