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app crashes at launch as in house release build on iPhone - but debugging is fine #154
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[update] I tried to remove all swift stuff and archive, everything is as usual now. However, once I drag the swift files into my Objective-C based project, Run(debug) the app is fine. But if archive(release) and install it on iPhone, immediate crash at launch. Anything what I am missing? |
Maybe something in your compilation swttings for release mode? בתאריך יום שלישי, 16 ביוני 2015, Xuan notifications@github.com כתב:
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That's what I am looking for help. I have no idea where could be wrong. I only edited the build settings mentioned in README. I double checked the swift related settings are same as debug mode. |
Alright, after hundreds of archiving and testing, I found it's being caused by in-house distribution. Quote from my post: http://stackoverflow.com/questions/30867698/app-with-objective-c-and-swift-code-crash-at-launch-in-release-mode-debug-mode/30881865#30881865 All explained in details in this article : https://www.airsignapp.com/ios-apps-using-swift-crash-when-signed-with-inhouse-certificate/ We can confirm that after create a new cert and .mobileprovision, no more issues. We found origins that caused this issue, related to a missing attribute in “Subject” field InHouse Certificates :
What I have been tried:
After revoking old cert and request a new, I do see OU in the cert. Hope this can help who's suffering this. If this helps you, goto my post and up vote, so more people can see it. Thanks. |
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I am desperate to look for help. So I have to post here for guidance. Please help
I have imported ios-charts in my Objective-C project, and running it in debug mode is fine. However, today I tried to archive and ad-hoc distribute my app, the app crashes at launch...
I have set the swift optimization to none for release mode, still no luck.
I have no log or trace since it's installed on iPhone 6. I am looking for help if anything I missed...
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