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Use of undeclared type 'CGFloat' #44
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There are several people who already did... But try to add an import to
UIKit and let me know
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Import UIKit will work i tried it few days back |
In do not experience that- so if one of you wants to make a pull request בתאריך יום חמישי, 23 באפריל 2015, Vishwas NG notifications@github.com
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ya i wanted to support for iOS 7 so i just copied swift file in to my project and worked around every thing works fine if UIKit is imported to all shift headers |
hi i have created example project to run on iOS 7 tested on simulator and working fine look into it |
Merged :-) |
I cloned yesterday. Don't understand why I had to manually add "import UIKit" for swift files dragged in. I'm using Xcode 7.3.1 and my own project is an ObjC one. What did I miss? |
I've had the same issue as zhijunsheng. Objective-c project still having this issue. I am trying the importing swift files method as I had issues just importing the framework with the bridging header. |
I have this problem too |
Has anyone had any luck getting this to compile for an iOS 7 project? I tried the suggested approach (copying all .swift files to your project), but I'm getting lots of compiler errors from what look to be missing UIKit imports:
Any idea what's going wrong? I'm using Xcode 6.3.1.
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