An ObjC Grooveshark SDK for iOS.
In order to use it you could either:
- Drag the compiled
GroovesharkSDK.framework
to your project, and add in the "Embedded Binaries" section under the General tab of your target. - Or drag the
GroovesharkSDK.xcodeproj
into your project, and add theGroovesharkSDK.framework
to your target's Build Phases
For some reason, Frameworks built with Xcode 6 need to be added to the "Embedded Binaries" section in the target, otherwise you get a "Library not found" error when trying to run your app.
You can simply run the build-framework.sh
script, and it will build all the architectures needed and pack them as one Framework under the dist
folder.
bash build-framework.sh
- Hi! I am Daniel Cohen Gindi. Or in short- Daniel.
- danielgindi@gmail.com is my email address.
- That's all you need to know.
All the code here is under MIT license. Which means you could do virtually anything with the code. I will appreciate it very much if you keep an attribution where appropriate.
The MIT License (MIT)
Copyright (c) 2013 Daniel Cohen Gindi (danielgindi@gmail.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.