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index.js
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'use strict'
const generate = {
number: () => generateNumber(),
string: () => generateString(),
boolean: () => Math.random() < .5,
object: () => generateObject(),
array: () => generateArray(),
random: function(...types){
let typeIndex = types.length ? generateNumber(0, types.length - 1) : generateNumber(0,3);
let type = types.length ? types[typeIndex] : typeArray[typeIndex];
return this[type]();
},
type: () => typeArray[generateNumber(0, typeArray.length - 1)]
};
const typeArray = ["number", "string", "boolean", "object", "array"];
const primitives = ["number", "string", "boolean"];
//create random number
const generateNumber = (min = 0, max = 10000, rounded = true) => {
if (min > max) {
throw Error('Invalid Arguments: min argument must be less than max');
}
else {
return rounded ? Math.floor(Math.random() * (max - min + 1)) + min : Math.random() * (max - min) + min;
}
};
//create random string, default (0-8 characters, can be symbols, casing "upper" or "lower")
const generateString = (minLength = 4, maxLength = 12, nonLetters = true, casing) => {
if (typeof minLength !== "number" || typeof maxLength !== "number" || typeof nonLetters !== "boolean" || (typeof casing !== "undefined" && typeof casing !== "string")) {
throw Error('Invalid argument type. minLength: number, maxLength: number, nonLetters: boolean, casing: string or undefined');
}
if (minLength > maxLength || minLength < 0) {
throw Error('Invalid length arguments: minLength must be less than maxLength.')
}
let specificLength;
if (minLength === maxLength) {
specificLength = maxLength;
}
const length = specificLength || generateNumber(minLength, maxLength);
let randomString = "";
let minCode = nonLetters ? 32 : 65;
let maxCode = nonLetters ? 127 : 123;
while(randomString.length < length) {
randomString += characterGen(minCode, maxCode, nonLetters);
};
return casing ? enforceCase(randomString, casing.toLowerCase()) : randomString;
};
//check if code is for nonLetter
const isNonLetterCode = (code) => code < 65 || (code >= 91 && code <= 96) || code > 122;
const characterGen = (charCodeMin = 32, charCodeMax = 127, nonLetters = true) => {
if (typeof charCodeMin !== "number" || typeof charCodeMax !== "number" || typeof nonLetters !== "boolean") {
throw Error('Invalid argument type. charCodes must be numbers and nonLetters must be boolean.')
}
let charCodeIndex = generateNumber(charCodeMin, charCodeMax);
while(charCodeIndex === 92 || (!nonLetters && isNonLetterCode(charCodeIndex))) {
charCodeIndex = generateNumber(charCodeMin, charCodeMax);
}
return String.fromCharCode(charCodeIndex);
};
const enforceCase = (str, casing) => {
if (casing === "upper") { return str.toUpperCase(); }
else if (casing === "lower") { return str.toLowerCase(); }
else { throw Error("Invalid casing argument: must be either 'upper' or 'lower'") }
};
const generateBoolean = (weightPercentage) => {
if(weightPercentage !== undefined) {
if (typeof weightPercentage !== "number") {
throw Error('Invalid argument: weightPercentage must be a number between 0 and 100');
}
else if (weightPercentage > 100 || weightPercentage < 0) {
throw Error('Invalid argument: weightPercentage must be a number between 0 and 100')
}
}
return Math.random() < (weightPercentage ? weightPercentage / 100 : .5);
};
//generate object
const generateObject = function({keyValPairs, optionalSkeleton, valPreference = [], minKeyValPairs = 2, maxKeyValPairs = 6, maxDepth} = {}) {
let result = {};
if (arguments[0] !== null && typeof arguments[0] !== "object" && arguments[0] !== undefined) {
throw new TypeError("Invalid parameter: must provide configuration object.")
}
if (valPreference.length && !valPreference.every(type => generate[type])) {
throw Error("Invalid parameter: enter valPreferences that align with generate object's keys.")
}
//if skeleton argument is provided
if (optionalSkeleton) {
if (typeof optionalSkeleton !== "object") {
throw Error("Invalid object skeleton: You can provide a config object or an array of desired keys.")
}
//if array of keys is provided --> vals are randomized
else if (Array.isArray(optionalSkeleton)) {
optionalSkeleton.forEach(key => {
if (typeof key !== "string") {
throw Error("Invalid key type: All properties of destination object must be strings");
}
let valType = valPreference.length ? valPreference[generateNumber(0, valPreference.length - 1)] : generate.type();
var val = valType === "object" ? objectDepthControl({}, 1) :
valType === "array" ? arrayDepthControl([], 1) : generate[valType]();
result[key] = val;
});
}
//if skeleton object provided: keys with default values
else {
if (keyValPairs <= Object.keys(optionalSkeleton).length) {
throw Error("Invalid keyValPairs: must be integer greater than existing keyValPairs in skeleton object.")
}
return objectDepthControl(optionalSkeleton, 0, keyValPairs, maxDepth);
};
}
else {
return objectDepthControl({}, 0, keyValPairs || generateNumber(minKeyValPairs, maxKeyValPairs), maxDepth);
};
return result;
};
//if object is randomly generated, control depth so that it can only nest 3 levels
//maxDepth will be 3 levels
//every time another nested object is randomly generated, add to depth and build new object
const objectDepthControl = function(currentObject, depth, keyVals, maxDepth = 3) {
var keyVals = keyVals || generateNumber(1, 5);
let keyValCount = Object.keys(currentObject).length || 0;
while (keyValCount < keyVals) {
let key = generateString(4,6, false, "lower");
if (depth > maxDepth) {
var val = generate.random(...primitives);
}
else {
var valType = generate.type();
var val = valType === "object" ? objectDepthControl({}, depth + 1) :
valType === "array" ? arrayDepthControl([], depth + 1) : generate[valType]();
};
currentObject[key] = val;
keyValCount++;
};
return currentObject;
};
//generate array of values, randomized by default
const generateArray = function({setLength, minLength = 0, maxLength = 5, valTypes = [], templateArray = [], valueGenerator} = {}) {
if (arguments[0] !== null && typeof arguments[0] !== "object" && arguments[0] !== undefined) {
throw new TypeError("Invalid argument: must provide configuration object.")
}
if (maxLength && typeof maxLength !== "number" || setLength && typeof setLength !== "number" || minLength && typeof minLength !== "number") {
throw new TypeError("Invalid argument: maxLength must be a number.");
};
if (!Array.isArray(valTypes)) {
throw new TypeError("Invalid argument: valTypes must be an array.");
};
if (!Array.isArray(templateArray)) {
throw new TypeError("Invalid argument: templateArray must be an array.");
};
let length = setLength || generateNumber(minLength, maxLength);
let arr = templateArray.length ? [].concat(templateArray) : [];
if (!valueGenerator) {
return arrayDepthControl(arr, 0, length, 3, valTypes);
}
else {
while(arr.length < length) {
let val = typeof valueGenerator === "function" ? valueGenerator() : valueGenerator;
arr.push(val);
};
};
return arr;
};
const arrayDepthControl = function(currentArray, depth, maxLength, maxDepth = 3, valTypes = []) {
var values = maxLength || generateNumber(0, 4);
let val;
if (depth > maxDepth) {
while (currentArray.length < values) {
val = generate.random(...primitives);
currentArray.push(val);
}
}
else {
while (currentArray.length < values) {
let valType = valTypes.length ? valTypes[generateNumber(0, valTypes.length - 1)] : generate.type();
val = valType === "object" ? objectDepthControl({}, depth + 1) :
valType === "array" ? arrayDepthControl([], depth + 1) : generate[valType]();
currentArray.push(val);
}
};
return currentArray;
};
module.exports = {
generateNumber,
generateString,
isNonLetterCode,
characterGen,
enforceCase,
generateBoolean,
generateObject,
generateArray,
defaultGenerator: generate
}