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Issue opening TMDs from ‘WCW Nitro’ and ‘WCW/nWo Thunder’ #6

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martinbean opened this issue Aug 23, 2022 · 0 comments
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@martinbean
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martinbean commented Aug 23, 2022

Hi. Great project! I cloned this to try and use it to render models from the video games WCW Nitro and WCW/nWo Thunder. If I open the web inspector, it seems to correctly identify the number of objects (31), but doesn’t actually render anything.

Also logged in the console is this:

THREE.WebGLRenderer 84
Scene.js:97 Object
Scene.js:99 # OBJECT LIST START = 12
Scene.js:104 Array(31)
Scene.js:106 # PRIMITIVE LIST START = 880
153Scene.js:289 3 vertex primitive WITHOUT light source - gouraud, texture
VM1400:1 Uncaught (in promise) RangeError: Offset is outside the bounds of the DataView
    at DataView.getInt16 (<anonymous>)
    at eval (eval at <anonymous> (js-struct.js:287:1), <anonymous>:1:3)
    at js-struct.js:287:1
    at Object.value (js-struct.js:295:1)
    at Scene.js:401:1

I don’t know if this is the issue?

Below is a .zip containing the three .TMD files that I tried with, which should be models for rings in the game.

rings.zip

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