This repo contains examples of UI design for tracked hands in AR/VR featuring remote interaction, and some general hand-related components and utilities that I use for rapid prototyping. HandUI works with Leap Motion’s API.
Watch video · Download demo (Vive/Oculus + Leap Motion)
Hoop affordance for translating, rotating, and scaling a 3D model.
Examples of far-range interaction via raycast direction & pinch. Static display of contextual information, sigle value drag ajustment, binary pinch-click to expand a more complex piece of UI.
Non-physical near-range interaction with raycast and pinch.
Parabolic extensions to increase reach over a large virtual map object.