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Application.ts
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Application.ts
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import {AnimClip} from "./PIXIPlugins/AnimClip";
import {O} from "./BaseObjects/O";
import {POOL_TAG_ANIM_CLIP, POOL_TAG_GRAPHICS, POOL_TAG_HEAVEN_SPRITE, POOL_TAG_SPRITE, SM} from "./SM";
import {ResourceManager} from "./ResourceManager";
import {Loader} from "./Loader";
import {Vec2} from "./Math";
import {FRAME_DELAY} from "../ClientSettings";
import {Controls} from "./Controls";
import {PauseTimer} from "./PauseTimer";
import {Sound} from "./Sound";
import {Engine} from "../lib/matter";
declare let window: any;
export let TweenMax = window.TweenMax;
export let TimelineMax = window.TimelineMax;
export let TweenLite = window.TweenLite;
export let PIXI = window.PIXI;
export let CustomEase = window.CustomEase;
export let Bounce = window.Bounce;
export let Linear = window.Linear;
export let Quad = window.Quad;
export let Power1 = window.Power1;
export let Power4 = window.Power4;
export let Power3 = window.Power3;
export let Power2 = window.Power2;
export let Sine = window.Sine;
export let Elastic = window.Elastic;
export let Expo = window.Expo;
export let SteppedEase = window.SteppedEase;
export let SlowMo = window.SlowMo;
export let Circ = window.Circ;
export let FMath = (<any>window).FMath;
export let $DEBUG = true;
export class Application {
public fMath: any = new FMath(null);
public engine: any;
static One: Application;
public timer: PauseTimer = new PauseTimer();
public time: number;
public rm: ResourceManager;
public sm: SM;
public lm: Loader;
public app: PIXI.Application;
public screenCenterOffset: Vec2;
public SCR_WIDTH: number;
public SCR_HEIGHT: number;
public appScale = 1;
public activeTab: boolean = true;
public onContext: Function;
public SCR_WIDTH_HALF: number;
public SCR_HEIGHT_HALF: number;
public MIN_SCR_HEIGHT: number;
public MIN_SCR_WIDTH: number;
private lastLoop: number = 0;
private country: string;
private avgFPS: number;
private avgPing: number;
public lastNetworkPing: number;
public controls: Controls;
public PIXI: any;
public renderer: any;
public worldSpeed: number = 1;
public debug: boolean = true;
public delta: number = 0;
public deltaSec: number = 0.01;
public totalFrames: number = 0;
public totalDelta: number = 0;
private statsPIXIHook: any;
public stats: any;
public timeScale: number = 1;
public sound: Sound;
private random: number;
public cursorPos: PIXI.Point;
public globalMouseDown: Function;
protected isInitialLoading: boolean = true;
public resolution: number = window.devicePixelRatio;
protected addStats: boolean = true;
start() {
this.engine = Engine.create();
document.addEventListener('contextmenu', (event) => {
if (this.onContext) this.onContext();
event.preventDefault()
});
this.controls = new Controls();
this.PIXI = PIXI;
this.app = new PIXI.Application(this.SCR_WIDTH, this.SCR_HEIGHT, {
autoStart: false,
clearBeforeRender: false,
resolution: this.resolution, antialias: true,
preserveDrawingBuffer: false, forceFXAA: false, backgroundColor: 0x111111,
});
this.app.renderer = new PIXI.WebGLRenderer({
width: this.SCR_WIDTH, height: this.SCR_HEIGHT,
resolution: this.resolution,
autoStart: false,
});
document.body.appendChild(this.app.view);
this.app.stage = new PIXI.display.Stage();
if (this.addStats) {
this.statsPIXIHook = new window.GStats.PIXIHooks(this.app);
this.stats = new window.GStats.StatsJSAdapter(this.statsPIXIHook);
document.body.appendChild(this.stats.stats.dom || this.stats.stats.domElement);
this.stats.stats.domElement.style.position = "absolute";
this.stats.stats.domElement.style.top = "0px";
}
this.sm = new SM();
this.sm.init();
this.lm = new Loader();
this.sm.createCamera();
this.lastLoop = (new Date()).getTime();
this.lastNetworkPing = this.lastLoop;
PIXI.ticker.shared.stop();
//let bindedProcess = this.process.bind(this);
TweenMax.ticker.addEventListener("tick", ()=>{
this.process();
this.sm.cameraProcess();
this.app.renderer.render(this.app.stage);
});
// this.app.ticker.add(bindedProcess, this, PIXI.UPDATE_PRIORITY.LOW);
/* this.app.ticker.add(()=>{
this.app.renderer.render(this.app.stage);
this.sm.cameraProcess();
this.process();
}, this, PIXI.UPDATE_PRIORITY.HIGH);
this.app.ticker.start();*/
}
killTweensOf(obj: any): null {
let tweens = TweenMax.getTweensOf(obj);
for (let t of tweens) {
if (t.totalProgress() != 1)
t.totalProgress(1).kill();
}
return null
}
killTweens(...tweens: any[]): null {
for (let tween of tweens) {
if (tween && tween.totalProgress() != 1)
tween.totalProgress(1).kill();
}
return null
}
addFilter(m: PIXI.Container, x: PIXI.Filter<any>) {
let mm: any = <any>(m);
if (!mm._filters) mm._filters = [];
mm._filters.push(x);
}
removeFilterByType(main: PIXI.Container, ftype: any) {
let m = <any>main;
if (!m._filters) return;
for (let x = m._filters.length - 1; x >= 0; x--) {
if (m._filters[x] instanceof ftype) {
m._filters.splice(x, 1);
}
}
}
removeFilter(main: PIXI.Container, f: PIXI.Filter<any>) {
let m = <any>main;
let inx = this.sm.main.filters.indexOf(f);
if (~inx)
m._filters.splice(inx, 1);
}
setTimeScale(x: number) {
TweenMax.globalTimeScale(x);
this.timeScale = x;
}
animate(): void {
this.controls.update();
if (this.addStats)
this.stats.update();
this.timer.process();
this.random = Math.random();
this.time = (new Date()).getTime();
this.cursorPos = this.app.renderer.plugins.interaction.mouse.global;
}
process() {
this.animate();
if (!this.isInitialLoading) {
let timeD = (this.time - this.lastLoop);
this.lastLoop = this.time;
this.deltaSec = timeD / 1000.;
this.delta = timeD / FRAME_DELAY;
this.totalDelta += this.delta;
this.totalFrames++;
this.sm.process();
}
}
constructor(MIN_SCR_WIDTH, MIN_SCR_HEIGHT: number) {
this.MIN_SCR_HEIGHT = MIN_SCR_HEIGHT;
this.MIN_SCR_WIDTH = MIN_SCR_WIDTH;
Application.One = this;
}
free(o: PIXI.Sprite | PIXI.heaven.Sprite | PIXI.Graphics | PIXI.Container | PIXI.DisplayObject): null {
if (!o) return;
this.rp(o);
if ((<any>o).inPool) {
return
}
let tagname = this.sm.poolTag(o);
if (tagname) {
if ((<any>o).children) {
while ((<any>o).children.length > 0) {
this.free((<any>o).children[(<any>o).children.length - 1]);
}
}
this.sm.toPool(o, tagname);
}
return null;
}
public rp(c: any): null {
if (c && c.parent) {
let pp = c.parent;
c.parent.removeChild(c);
}
return null;
}
public cm(s: string, layer: PIXI.Container = null, autoplay: boolean = false, times: number[] = null): AnimClip { //create sprite from frame and add to default layer
let textures = [];
let keys: Array<string> = [];
for (let key in PIXI.utils.TextureCache) {
if (key.indexOf(s) == 0) {
keys.push(key);
}
}
let inx = 0;
for (let key of keys) {
if (times) {
textures.push({texture: PIXI.utils.TextureCache[key], time: times[inx] ? times[inx] : 1});
} else {
textures.push(PIXI.utils.TextureCache[key]);
}
inx++;
}
let gfx = null;//this.sm.fromPool(POOL_TAG_ANIM_CLIP);
if (!gfx)
gfx = new AnimClip(textures); else {
gfx.textures = textures;
gfx.endFrame = textures.length - 1;
}
gfx.anchor.x = 0.5;
gfx.anchor.y = 0.5;
if (layer)
layer.addChild(gfx);
if (autoplay) {
gfx.gotoAndPlay(0)
}
return gfx;
}
public csproj(s: string, layer: PIXI.Container = null): any {
let texture = PIXI.Texture.fromFrame(s);
let gfx = new PIXI.projection.Sprite(texture);
gfx.anchor.x = .5;
gfx.anchor.y = .5;
if (layer)
layer.addChild(gfx); else {
}
return gfx
}
public cc(layer: PIXI.Container = null): PIXI.Container {
let p = this.sm.fromPool(POOL_TAG_SPRITE);
if (!p) p = new PIXI.Container(); else {
console.log("Container from pool")
}
if (layer)
layer.addChild(p);
return p;
}
public cg(layer: PIXI.Container = null): PIXI.Graphics {
let p = this.sm.fromPool(POOL_TAG_GRAPHICS);
if (!p) p = new PIXI.Graphics(); else {
console.log("Graphics from pool")
}
if (layer)
layer.addChild(p);
return p;
}
public cs<T extends PIXI.Sprite>(s: string, layer: PIXI.Container = null, tex: PIXI.Texture = null, centered: boolean = true): PIXI.heaven.Sprite { //create sprite from frame and add to default layer
let texture = tex;
if (!texture && s != "") {
if (PIXI.utils.TextureCache[s]) {
texture = PIXI.Texture.fromFrame(s);
} else {
texture = PIXI.Texture.fromFrame(s + '.png');
}
}
if (texture || s == "") {
let gfx = this.sm.fromPool(POOL_TAG_HEAVEN_SPRITE);
if (!gfx) gfx = new PIXI.heaven.Sprite(texture); else {
(<PIXI.heaven.Sprite>gfx).texture = texture;
(<PIXI.heaven.Sprite>gfx)._onTextureUpdate();
}
if (centered) {
gfx.anchor.x = .5;
gfx.anchor.y = .5;
}
if (layer)
layer.addChild(gfx);
return gfx;
} else {
console.log("Can't find ", s);
return null;
}
}
public csStd(s: string, layer: PIXI.Container = null): PIXI.Sprite { //create sprite from frame and add to default layer
let texture;
if (PIXI.utils.TextureCache[s]) {
texture = PIXI.Texture.fromFrame(s);
} else {
texture = PIXI.Texture.fromFrame(s + '.png');
}
if (!texture) {
console.log("Can't find ", s);
return null;
}
if (texture) {
let gfx = new PIXI.Sprite(texture);
gfx.anchor.x = .5;
gfx.anchor.y = .5;
if (layer)
layer.addChild(gfx); else {
}
return gfx
} else {
console.log("Can't find ", s);
return null;
}
}
public _(s: string): O {
return this.sm.findOne(s)
}
}