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Loader.ts
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Loader.ts
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import {O} from "./BaseObjects/O";
import {m, Vec2} from "./Math";
import {ColorGradingShader} from "./shaders/ColorGradingShader";
import {ObjectNames} from "../ObjectsList"
import {Application, PIXI} from "./Application";
import {Stage} from "./Stage";
import {POOL_TAG_HEAVEN_SPRITE} from "./SM";
const FLIPPED_HORIZONTALLY_FLAG = 0x80000000;
const FLIPPED_VERTICALLY_FLAG = 0x40000000;
const FLIPPED_DIAGONALLY_FLAG = 0x20000000;
for (let x in ObjectNames) {
ObjectNames[x.toLowerCase()] = ObjectNames[x]
}
export type LoadContainerType = {
container: PIXI.Container;
list: Array<O>;
}
type ImageData = {
tilesetWidth: number,
tilesetHeight: number,
width: number,
height: number,
source: string,
}
type BigTileset = {
columns: number;
tilecount: number;
firstgid: number;
tw: number;
th: number;
texname: string;
}
export function extractBlendMode(bm: string): number {
switch (bm) {
case 'normal':
return PIXI.BLEND_MODES.NORMAL;
break;
case 'add':
return PIXI.BLEND_MODES.ADD;
break;
case 'multiply':
return PIXI.BLEND_MODES.MULTIPLY;
break;
case 'screen':
return PIXI.BLEND_MODES.SCREEN;
break;
case 'overlay':
return PIXI.BLEND_MODES.OVERLAY;
break;
case 'darken':
return PIXI.BLEND_MODES.DARKEN;
break;
case 'dodge':
return PIXI.BLEND_MODES.COLOR_DODGE;
break;
case 'burn':
return PIXI.BLEND_MODES.COLOR_BURN;
break;
case 'hardlight':
return PIXI.BLEND_MODES.HARD_LIGHT;
break;
case 'softlight':
return PIXI.BLEND_MODES.SOFT_LIGHT;
break;
case 'difference':
return PIXI.BLEND_MODES.DIFFERENCE;
break;
case 'exclusion':
return PIXI.BLEND_MODES.EXCLUSION;
break;
case 'hue':
return PIXI.BLEND_MODES.HUE;
break;
case 'saturation':
return PIXI.BLEND_MODES.SATURATION;
break;
case 'color':
return PIXI.BLEND_MODES.COLOR;
break;
case 'luminosity':
return PIXI.BLEND_MODES.LUMINOSITY;
break;
}
return PIXI.BLEND_MODES.NORMAL;
}
export class Loader {
removeExt(t: string): string {
return t.replace(/\.[^/.]+$/, "")
}
customGlobalParamsCallback: Function;
public loading: boolean = false;
public levels: any = {};
public objectsList: O[];
private tilesets: any = {};
static SkipSpriteExt: boolean = false;
add(name: string, data: any) {
this.levels[name] = data;
}
static extractShortSrc(src: string) {
src = src.substring(src.lastIndexOf("\\") + 1);
return src;
}
static addGfxToWorld(stage: Stage, layerName: string): PIXI.Container {
if (layerName == 'gui') return Application.One.sm.gui;
if (layerName == 'gui2') return Application.One.sm.gui2;
if (layerName == 'olgui') return Application.One.sm.olgui;
if (layerName == 'light') return Application.One.sm.light;
return stage.layers[layerName.toLowerCase()];
}
static val(obj: any, tag: string): string {
var el = obj.getElementsByTagName(tag);
if (!el.length) return;
return el[0].textContent;
}
///Idea is to load all the objects
//then translate O to owner gfx
loadToObject(stage: Stage, name: string, group: string, object: O): O[] {
let a = this.load(stage, name, null, null, null, group, true, false);
let list = [];
this.init(a, false);
for (let x of a) {
if (x.gfx) {
object.addChild(x)
}
list.push(x);
/*if (x.constructor == O && x.gfx) {
Application.One.rp(x.gfx);
object.gfx.addChild(x.gfx);
x.gfx = null;
x.killNow();
} else {
list.push(x)
}*/
}
return list
}
loadToContainer(stage: Stage, name: string, cb: Function, CameraMode = null, offs: Vec2 = null, group: string = null, container: PIXI.Container = null): LoadContainerType {
let c = container ? container : new PIXI.Container();
let a = this.load(stage, name, cb, CameraMode, offs, group);
for (let x of a) {
if (x.gfx) {
Application.One.rp(x.gfx);
c.addChild(x.gfx);
}
}
return {list: a, container: c};
}
shouldAppear(c: any): boolean {
let properties = c.getElementsByTagName('properties')[0];
if (properties) {
let propertyArray = properties.getElementsByTagName('property');
for (let p of propertyArray) {
if (p.attributes.getNamedItem('name').nodeValue.toLowerCase() == 'appear') {
let prob = parseFloat(p.attributes.getNamedItem('value').nodeValue);
if (Math.random() * 100 > prob) return false;
}
}
}
return true;
}
load(stage: Stage, name: string, preInitCB: Function = null, CameraMode = null, offs: Vec2 = null, restrictGroup: string = null, addObjects = true, doInit: boolean = true): Array<O> {
this.loading = true;
let data = this.levels[name];
if (!data) {
throw 'No such level as ' + name;
console.log('No such level as ', name);
return;
}
let bigtilesets: Array<BigTileset> = [];
let images: { [key: number]: ImageData } = {};
let map = this.levels[name].getElementsByTagName("map")[0];
let tw = parseFloat(map.attributes.getNamedItem('tilewidth').nodeValue);
let th = parseFloat(map.attributes.getNamedItem('tileheight').nodeValue);
let objectsList: Array<O> = [];
let globalProperties = this.getProps(map);
if (addObjects)
this.updateGlobalMapParams(globalProperties);
let tilesets = map.getElementsByTagName("tileset");
for (let t of tilesets) {
let firstgid = t.attributes.getNamedItem('firstgid') ? t.attributes.getNamedItem('firstgid').nodeValue : 0;
let sourceAttr = t.attributes.getNamedItem('source');
if (sourceAttr) {
let source = sourceAttr.nodeValue;
let sourceNoExt = source.substring(0, source.length - 4);
t = this.tilesets[sourceNoExt].childNodes[0]
}
let tilecount = t.attributes.getNamedItem('tilecount').nodeValue;
let columns = t.attributes.getNamedItem('columns').nodeValue;
let tiles = t.getElementsByTagName('tile');
if (!tiles[0]) {
let img = t.getElementsByTagName('image')[0];
if (img)
bigtilesets.push({
firstgid: firstgid,
tilecount: tilecount,
tw: tw,
th: th,
columns: columns,
texname: img.attributes.getNamedItem('source').nodeValue,
});
} else {
for (let t of tiles) {
let img = t.getElementsByTagName('image')[0];
if (!img) continue;
let watr = img.attributes.getNamedItem('width');
let hatr = img.attributes.getNamedItem('height');
let sourceattr = img.attributes.getNamedItem('source');
images[parseInt(t.attributes.getNamedItem('id').nodeValue) + parseInt(firstgid)] = {
tilesetWidth: tw,
tilesetHeight: th,
width: watr ? watr.nodeValue : 0,
height: hatr ? hatr.nodeValue : 0,
source: sourceattr.nodeValue.replace(/^.*[\\\/]/, ''),
};
}
}
}
let addObjectsFunc = (c: any, ox: number, oy: number) => {
if (c.nodeName == 'layer') {
let name = c.attributes.getNamedItem('name').nodeValue.toLowerCase();
let ofsXattr = c.attributes.getNamedItem('offsetx');
let ofsYattr = c.attributes.getNamedItem('offsety');
let offset: Vec2 = [ofsXattr ? parseFloat(ofsXattr.nodeValue) : 0, ofsYattr ? parseFloat(ofsYattr.nodeValue) : 0];
offset[0] += ox;
offset[1] += oy;
let layerProps = this.getProps(c);
if (!stage.layers[name]) {
stage.addLayer(name, null)
}
if (!this.shouldAppear(c)) {
return
}
if (addObjects)
objectsList = objectsList.concat(this.addLayer(stage, c, bigtilesets, images, offset, layerProps));
}
if (c.nodeName == 'objectgroup') {
let layerProps = this.getProps(c);
let name = c.attributes.getNamedItem('name').nodeValue.toLowerCase();
if (!stage.layers[name]) {
stage.addLayer(name, null)
}
if (!this.shouldAppear(c)) {
return
}
if (addObjects)
objectsList = objectsList.concat(this.addObjectGroup(stage, c, images, layerProps));
}
};
let haveRestrictedGroup = false;
for (let c of map.childNodes) {
if (c.nodeName == 'group' && (!restrictGroup || c.attributes.getNamedItem('name').nodeValue.toLowerCase() == restrictGroup.toLowerCase())) {
let offsXattr = c.attributes.getNamedItem('offsetx');
let offsYattr = c.attributes.getNamedItem('offsety');
let ox: number = offsXattr ? parseFloat(offsXattr.nodeValue) : 0;
let oy: number = offsYattr ? parseFloat(offsYattr.nodeValue) : 0;
haveRestrictedGroup = true;
for (let x of c.childNodes) {
addObjectsFunc(x, ox, oy)
}
} else {
addObjectsFunc(c, 0, 0)
}
}
if (restrictGroup != null && !haveRestrictedGroup) {
throw "No such restricted group"
}
if (offs != null) {
for (let x of objectsList) {
x.pos[0] += offs[0];
x.pos[1] += offs[1];
}
}
this.objectsList = objectsList;
//let startLoad = (new Date()).getTime();
if (preInitCB) preInitCB(objectsList, globalProperties);
if (doInit)
this.init(objectsList, CameraMode);
this.objectsList = null;
this.loading = false;
return objectsList
}
getProps(node: any): Object {
let globalProperties = [];
let props;
for (let pchildren of node.childNodes) {
if (pchildren.nodeName == 'properties') {
props = pchildren;
break;
}
}
if (props) {
let propertyArray = props.childNodes;
for (let p of propertyArray) {
if (p.nodeName == 'property')
globalProperties[p.attributes.getNamedItem('name').nodeValue] = p.attributes.getNamedItem('value').nodeValue;
}
}
return globalProperties
}
addObjectGroup(stage: Stage, objectGroup, images: any, layerProps: any): Array<O> {
let objectsList: Array<O> = [];
let name = objectGroup.attributes.getNamedItem('name').nodeValue;
let ofsXattr = objectGroup.attributes.getNamedItem('offsetx');
let ofsYattr = objectGroup.attributes.getNamedItem('offsety');
let offsetx = ofsXattr ? parseFloat(ofsXattr.nodeValue) : 0;
let offsety = ofsYattr ? parseFloat(ofsYattr.nodeValue) : 0;
let objects = objectGroup.getElementsByTagName('object');
for (let o of objects) {
let gidAttr = o.attributes.getNamedItem('gid');
let gid = gidAttr ? parseInt(gidAttr.nodeValue) : -1;
let flipped_horizontally = false;
let flipped_vertically = false;
let textureName;
let image;
if (gid > 0) {
flipped_horizontally = (gid & FLIPPED_HORIZONTALLY_FLAG) == -FLIPPED_HORIZONTALLY_FLAG;
flipped_vertically = (gid & FLIPPED_VERTICALLY_FLAG) == FLIPPED_VERTICALLY_FLAG;
if (flipped_horizontally) gid &= ~FLIPPED_HORIZONTALLY_FLAG;
if (flipped_vertically) gid &= ~FLIPPED_VERTICALLY_FLAG;
image = images[gid];
if (!image) {
console.log("Can't load texture with Tile Id: ", gid);
} else {
textureName = image.source;
if (Loader.SkipSpriteExt) {
textureName = this.removeExt(textureName)
}
}
}
let oo = this.createObject(stage, o, textureName, offsetx, offsety, image ? image.source : null, name, layerProps, flipped_horizontally, flipped_vertically);
if (oo) objectsList.push(oo);
}
if (layerProps["color"])
this.setLayerColor(objectsList, layerProps["color"]);
if (layerProps["light"])
this.setLayerLightColor(objectsList, layerProps["light"]);
return objectsList;
}
createGfx(o: any, textureName: string, x: number, y: number, frameName: string, properties: Array<string>): any {
let w = parseFloat(o.attributes.getNamedItem('width').nodeValue);
let h = parseFloat(o.attributes.getNamedItem('height').nodeValue);
let gfx: any;
if (properties['movieclip'] == 'true') {
let noExtensionFrameName = frameName.replace(/\.[^/.]+$/, "");
let noDigitsFrameName = noExtensionFrameName.replace(/[0-9]/g, '');
gfx = Application.One.cm(noDigitsFrameName);
if (properties['randomstart'] == 'true') {
gfx.gotoAndPlay(m.rint(0, gfx.totalFrames - 1));
} else {
gfx.gotoAndPlay(0);
}
gfx.loop = true;
gfx.animationSpeed = 0.35;
} else {
gfx = Application.One.cs(textureName)
}
gfx.anchor.x = .5;
gfx.anchor.y = .5;
gfx.width = w;
gfx.height = h;
gfx.position.x = 0;
gfx.position.y = 0;
gfx.alpha = properties['alpha'] ? properties['alpha'] : 1;
if (properties['blendMode']) {
gfx.blendMode = extractBlendMode(properties['blendMode'].toLowerCase());
}
return gfx
}
createObject(stage: Stage, o: any, textureName: any, offsetx: number, offsety: number, frameName: string, layerName: string, groupProps: Object, flipX: boolean, flipY: boolean): O {
let id = o.attributes.getNamedItem('id').value;
let x = parseFloat(o.attributes.getNamedItem('x').nodeValue);
let y = parseFloat(o.attributes.getNamedItem('y').nodeValue);
let watr = o.attributes.getNamedItem('width');
let hatr = o.attributes.getNamedItem('height');
let w = watr ? parseFloat(watr.nodeValue) : 0;
let h = hatr ? parseFloat(hatr.nodeValue) : 0;
let nameAttr = o.attributes.getNamedItem('name');
let typeAttr = o.attributes.getNamedItem('type');
let rotAttr = o.attributes.getNamedItem('rotation');
let name: string = nameAttr ? nameAttr.nodeValue : '';
let type: string = typeAttr ? typeAttr.nodeValue : '';
let rot = rotAttr ? rotAttr.nodeValue : 0;
rot = Math.PI * (rot / 180);
//DO THIS ONLY FOR GFX SPRITES
let offsetVec: Vec2;
if (textureName) {
offsetVec = [w / 2, -h / 2]
} else {
offsetVec = [w / 2, h / 2]
}
offsetVec = m.rv2(offsetVec, rot);
x += offsetVec[0];
y += offsetVec[1];
let polylines = o.getElementsByTagName('polyline');
let polyline;
if (polylines.length > 0) polyline = polylines[0];
let polygons = o.getElementsByTagName('polygon');
let polygon;
if (polygons.length > 0) polygon = polygons[0];
let props = o.getElementsByTagName('property');
let properties: any = {};
for (let x of props) {
let name = x.attributes.getNamedItem('name').nodeValue;
let valattr = x.attributes.getNamedItem('value');
properties[name] = valattr ? valattr.nodeValue : x.textContent;
}
for (let x in groupProps) {
properties[x] = groupProps[x]
}
if (properties.server) return;
let className = '';
if (properties["type"]) className = properties["type"];
if (type != '') {
className = type;
}
if (properties["singleton"] == 'true') {
//UniqueCheck
if (ObjectNames[className] && Application.One.sm.findByType(ObjectNames[className]).length > 0) {
return null
}
}
let obj: O;
let startPos: Vec2 = [x + offsetx, y + offsety];
if (className && className.toLowerCase() == 'skip') {
return null;
}
if (className != '') {
if (!ObjectNames[className]) {
console.log('[LevelManager] Cant find class: ', className);
}
obj = new (ObjectNames[className])(startPos);
} else {
obj = new O(startPos)
}
obj.stringID = name;
if (polygon) {
properties["polygon"] = polygon.attributes.getNamedItem('points').nodeValue;
}
if (polyline) {
properties["polyline"] = polyline.attributes.getNamedItem('points').nodeValue;
}
obj.polygon = properties['polygon'];
obj.polyline = properties['polyline'];
if (textureName) { //has gfx
obj.gfx = this.createGfx(o, textureName, 0, 0, frameName, properties);
}
let visibility: boolean = properties['visible'] == 'false' ? false : true;
if (obj.gfx) obj.gfx.visible = visibility;
let layer = Loader.addGfxToWorld(stage, layerName);
obj.layer = layer;
if (obj.gfx) layer.addChild(obj.gfx);
if (obj.gfx) {
if (flipX) obj.gfx.scale.x = -obj.gfx.scale.x;
if (flipY) {
obj.gfx.scale.y = -obj.gfx.scale.y;
}
obj.gfx.rotation = rot;
}
obj.a = rot;
obj.width = w;
obj.height = h;
obj.properties = properties;
return obj
}
addLayer(stage: Stage, layer: any, bigtilesets: Array<BigTileset>, images: any, offset: Vec2, layerProps: any): Array<O> {
let objectsList = [];
let data = layer.getElementsByTagName('data')[0];
let str = data.textContent;
str = str.replace(/\r?\n|\r/g, '');
let name = layer.attributes.getNamedItem('name').nodeValue;
let arr = str.split(',');
let len = arr.length;
let layerWidth = layer.attributes.getNamedItem('width').nodeValue;
let layerHeight = layer.attributes.getNamedItem('height').nodeValue;
for (let i = 0; i < len; i++) {
if (arr[i] > 0) {
let textureName;
let tileID = arr[i];
if (images[tileID]) {
textureName = images[tileID].source;
} else {
for (var bt of bigtilesets) {
if (bt.firstgid >= tileID && tileID < bt.firstgid + bt.tilecount) {
break
}
}
if (!bt) continue;
textureName = bt.texname;
}
if (Loader.SkipSpriteExt) {
textureName = this.removeExt(textureName);
}
let col = Math.floor(i % layerWidth);
let row = Math.floor(i / layerWidth);
let posX = col * images[tileID].tilesetWidth;
let posY = row * images[tileID].tilesetHeight - (parseFloat(images[tileID].height) - images[tileID].tilesetHeight);
let type: string = layerProps['type'];
let layername: string = layerProps['name'];
let o = this.spawnTile(stage, textureName, posX + offset[0], posY + offset[1], name, type, layername, col, row);
o.properties = layerProps;
objectsList.push(o);
}
}
if (layerProps["color"])
this.setLayerColor(objectsList, layerProps["color"]);
if (layerProps["light"])
this.setLayerLightColor(objectsList, layerProps["light"]);
return objectsList;
}
spawnTile(stage, textureName: string, posX: number, posY: number, layerName: string, type: string, layerStringID: string, col: number, row: number): O {
let sprite = Application.One.cs(textureName);
sprite.anchor.x = 0.5;
sprite.anchor.y = 0.5;
let o: O;
if (type && type != '') {
o = new ObjectNames[type.toLowerCase()]([posX, posY])
} else {
o = new O([posX, posY]);
}
o.x += sprite.width / 2;
o.y += sprite.height / 2;
o.tileColRow = [col, row];
o.stringID = layerStringID;
o.gfx = sprite;
let layer = Loader.addGfxToWorld(stage, layerName);
o.layer = layer;
layer.addChild(sprite);
return o;
}
init(list: Array<O>, CameraMode) {
for (let o of list) {
if (CameraMode) {
o.CameraMode = CameraMode;
}
o.init(o.properties);
}
}
getGroups(level: string, filter: string = null): Array<string> {
let map = this.levels[level].getElementsByTagName("map")[0];
let arr = [];
for (let c of map.childNodes) {
if (c.nodeName == 'group') {
let name = c.attributes.name.value.toLowerCase();
if (!filter) {
arr.push(name);
} else {
if (~name.indexOf(filter)) {
arr.push(name);
}
}
}
}
return arr;
}
private setLayerLightColor(objectsList: O[], color: string) {
for (let x of objectsList) {
if (x.gfx && x.gfx.color) {
let col = m.strhexToRgbNormal(color);
x.gfx.color.setDark(col[0], col[1], col[2])
}
}
}
private setLayerColor(objectsList: O[], color: string) {
for (let x of objectsList) {
if (x.gfx && x.gfx.color) {
let col = m.strhexToRgbNormal(color);
x.gfx.color.setLight(col[0], col[1], col[2])
}
}
}
loadLayersFromLevelGroup(stage: Stage, level: string, group: string) {
this.load(stage, level, null, false, null, group, false)
}
loadGFXonly(stage: Stage, level: string, offs: Vec2, container: PIXI.Container): PIXI.DisplayObject[] {
let list = this.load(stage, level, null, false, offs, null, true, false);
let retList = [];
for (let x of list) {
if (x.gfx) {
Application.One.rp(x.gfx);
x.gfx.x = x.x;
x.gfx.y = x.y;
container.addChild(x.gfx);
retList.push(x.gfx);
x.gfx = null;
}
}
Application.One.sm.removeList(list);
return retList;
}
addTileset(result: string, data) {
this.tilesets[result] = data
}
protected updateGlobalMapParams(globalProperties: Object) {
if (this.customGlobalParamsCallback) {
this.customGlobalParamsCallback(globalProperties)
}
}
}