PIXI.JS + Tiled = Neu, easy engine for web games
pixi.js v4, pixi-heaven, pixi-spine, pixi-layers, TweenMax.js, howler, fmath
object.on("killed").call(() => { //do something when object killed }).apply();
PIXI.JS + Tiled = Neu, easy engine for web games
pixi.js v4, pixi-heaven, pixi-spine, pixi-layers, TweenMax.js, howler, fmath
object.on("killed").call(() => { //do something when object killed }).apply();