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Refactor RelayState #62

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lbarman opened this issue Dec 28, 2016 · 0 comments
Open

Refactor RelayState #62

lbarman opened this issue Dec 28, 2016 · 0 comments

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@lbarman
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lbarman commented Dec 28, 2016

RelayState contains way too much information;
we need to split between:

  1. stuff that does not change at runtime
  2. stuff regarding the communication state
    etc etc..
    We need to have sub-struct in the relaystate struct, and locks need to be in those sub-structs. Otherwise if we add a field, nobody knows to which lock in the lockpool it should be associated
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