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TextMsgDlg.cpp
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// TextMsgDlg.cpp : implementation file
//
#include "stdafx.h"
#include "vct.h"
#include "TextMsgDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// TextMsgDlg dialog
TextMsgDlg::TextMsgDlg(CWnd* pParent /*=NULL*/)
: CDialog(TextMsgDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(TextMsgDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void
TextMsgDlg::init(CString textMsg) {
m_sTextMsg = textMsg;
}
BOOL TextMsgDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetWindowPos(&this->wndTop,0,0,0,0, SWP_NOMOVE | SWP_SHOWWINDOW | SWP_NOSIZE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void TextMsgDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(TextMsgDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
SetDlgItemText(IDC_TEXT_MSG, m_sTextMsg);
}
BEGIN_MESSAGE_MAP(TextMsgDlg, CDialog)
//{{AFX_MSG_MAP(TextMsgDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()