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shops.c
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shops.c
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// Graeber2 - an digger adventure game
//
// Copyright (C) 2021 Heiko Wolf
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License As published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY Or FITNESS For A PARTICULAR PURPOSE. See the
// GNU General Public License For mor details.
//
// You should have received a copy of the GNU General Public License along
// With this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Contact: projekte@kabelmail.net
#include "shops.h"
#include "text.h"
#include "hud.h"
#include "data/text/npcs/shoptxt.h"
void p_shop_healer (void) __banked
{
if ((o_player.mk == 193) || (o_player.mk == 176)) {
if (o_player.lifepoints != o_player.max_lifepoints) {
p_set_txt (1, 1, healertxtA1);
waitpad (J_A);
p_hide_txt ();
o_player.lifepoints = o_player.max_lifepoints;
p_hud_show_lifepoints ();
}
}
}
///food shop
void p_shop_food (void) __banked
{
uint8_t l_quit;
l_quit = false;
if ((o_player.mk == 165) || (o_player.mk == 148) || (o_player.mk == 167)) {
if (o_player.inventory.food != o_player.inventory.max_food) {
p_set_txt (1, 1, shopfoodtxtA1);
while (l_quit == false) {
if (joypad () & J_A) { l_quit = true; }
else if (joypad () & J_DOWN) {
if (o_player.inventory.gold > 0) {
++o_player.inventory.food;
--o_player.inventory.gold;
p_set_txt (1, 1, shopfoodtxtA2);
p_hud_show_food ();
p_hud_show_value (o_player.inventory.gold, 18, 16);
}
else {
p_set_txt (1, 1, nogoldtxt);
}
delay (200);
waitpad (J_A);
l_quit = true;
}
}
}
else {
p_set_txt (1, 1, cantbuy);
delay (200);
waitpad (J_A);
}
p_hide_txt ();
}
}
///pub
void p_shop_beer (void) __banked
{
uint8_t l_quit;
l_quit = false;
if ((o_player.mk == 184) || (o_player.mk == 167)) {
if (o_player.inventory.beer != o_player.inventory.max_beer) {
p_set_txt (1, 1, shopbeertxtA1);
while (l_quit == false) {
if (joypad () & J_A) { l_quit = true; }
else if (joypad () & J_DOWN) {
if (o_player.inventory.gold >= 3) {
++o_player.inventory.beer;
o_player.inventory.gold -= 3;
p_set_txt (1, 1, shopbeertxtA2);
p_hud_show_value (o_player.inventory.gold, 18, 16);
}
else {
p_set_txt (1, 1, nogoldtxt);
}
delay (200);
waitpad (J_A);
l_quit = true;
}
}
}
else {
p_set_txt (1, 1, cantbuy);
delay (200);
waitpad (J_A);
}
p_hide_txt ();
}
}
///whetstone
void p_shop_whetstone (void) __banked
{
uint8_t l_quit;
l_quit = false;
if ((o_player.mk == 194) || (o_player.mk == 175)) {
if (o_player.inventory.whetstone != o_player.inventory.max_whetstone) {
p_set_txt (1, 1, shopwhetstonetxtA1);
while (l_quit == false) {
if (joypad () & J_A) { l_quit = true; }
else if (joypad () & J_DOWN) {
if (o_player.inventory.gold >= 8) {
++o_player.inventory.whetstone;
o_player.inventory.gold -= 8;
p_set_txt (1, 1, shopwhetstonetxtA2);
p_hud_show_value (o_player.inventory.gold, 18, 16);
}
else {
p_set_txt (1, 1, nogoldtxt);
}
delay (200);
waitpad (J_A);
l_quit = true;
}
}
}
else {
p_set_txt (1, 1, cantbuy);
delay (200);
waitpad (J_A);
}
p_hide_txt ();
}
}
///bomb shop
void p_shop_bombs (void) __banked
{
uint8_t l_quit;
l_quit = false;
if ((o_player.mk == 174) || (o_player.mk == 193)) {
if (o_player.inventory.bombs != o_player.inventory.max_bombs) {
p_set_txt (1, 1, shopbombxtA1);
while (l_quit == false) {
if (joypad () & J_A) { l_quit = true; }
else if (joypad () & J_DOWN) {
if (o_player.inventory.gold >= 10) {
++o_player.inventory.bombs;
o_player.inventory.gold -= 10;
p_set_txt (1, 1, shopbombtxtA2);
p_hud_show_value (o_player.inventory.gold, 18, 16);
}
else {
p_set_txt (1, 1, nogoldtxt);
}
delay (200);
waitpad (J_A);
l_quit = true;
}
}
}
else {
p_set_txt (1, 1, cantbuy);
delay (200);
waitpad (J_A);
}
p_hide_txt ();
}
}