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ImageBuffer.cpp
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ImageBuffer.cpp
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/************************************************************************/
/* qt-opencv-multithreaded: */
/* A multithreaded OpenCV application using the Qt framework. */
/* */
/* ImageBuffer.cpp */
/* */
/* Nick D'Ademo <nickdademo@gmail.com> */
/* */
/* Copyright (c) 2012 Nick D'Ademo */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without restriction, */
/* including without limitation the rights to use, copy, modify, merge, */
/* publish, distribute, sublicense, and/or sell copies of the Software, */
/* and to permit persons to whom the Software is furnished to do so, */
/* subject to the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND */
/* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS */
/* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN */
/* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN */
/* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE */
/* SOFTWARE. */
/* */
/************************************************************************/
#include "ImageBuffer.h"
// Qt header files
#include <QDebug>
ImageBuffer::ImageBuffer(int bufferSize, bool dropFrame) : bufferSize(bufferSize), dropFrame(dropFrame)
{
// Semaphore initializations
freeSlots = new QSemaphore(bufferSize);
usedSlots = new QSemaphore(0);
clearBuffer1 = new QSemaphore(1);
clearBuffer2 = new QSemaphore(1);
// Save value of dropFrame to private member
this->dropFrame=dropFrame;
} // ImageBuffer constructor
void ImageBuffer::addFrame(const Mat& frame)
{
// Acquire semaphore
clearBuffer1->acquire();
// If frame dropping is enabled, do not block if buffer is full
if(dropFrame)
{
// Try and acquire semaphore to add frame
if(freeSlots->tryAcquire())
{
// Add frame to queue
imageQueueProtect.lock();
imageQueue.enqueue(frame);
imageQueueProtect.unlock();
// Release semaphore
usedSlots->release();
}
}
// If buffer is full, wait on semaphore
else
{
// Acquire semaphore
freeSlots->acquire();
// Add frame to queue
imageQueueProtect.lock();
imageQueue.enqueue(frame);
imageQueueProtect.unlock();
// Release semaphore
usedSlots->release();
}
// Release semaphore
clearBuffer1->release();
} // addFrame()
Mat ImageBuffer::getFrame()
{
// Acquire semaphores
clearBuffer2->acquire();
usedSlots->acquire();
// Temporary data
Mat tempFrame;
// Take frame from queue
imageQueueProtect.lock();
tempFrame=imageQueue.dequeue();
imageQueueProtect.unlock();
// Release semaphores
freeSlots->release();
clearBuffer2->release();
// Return frame to caller
return tempFrame.clone();
} // getFrame()
void ImageBuffer::clearBuffer()
{
// Check if buffer is not empty
if(imageQueue.size()!=0)
{
// Stop adding frames to buffer
clearBuffer1->acquire();
// Stop taking frames from buffer
clearBuffer2->acquire();
// Release all remaining slots in queue
freeSlots->release(imageQueue.size());
// Acquire all queue slots
freeSlots->acquire(bufferSize);
// Reset usedSlots to zero
usedSlots->acquire(imageQueue.size());
// Clear buffer
imageQueue.clear();
// Release all slots
freeSlots->release(bufferSize);
// Allow getFrame() to resume
clearBuffer2->release();
// Allow addFrame() to resume
clearBuffer1->release();
qDebug() << "Image buffer successfully cleared.";
}
else
qDebug() << "WARNING: Could not clear image buffer: already empty.";
} // clearBuffer()
int ImageBuffer::getSizeOfImageBuffer()
{
return imageQueue.size();
} // getSizeOfImageBuffer()