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model_osarch.go
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model_osarch.go
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/*
DFIRTrack
OpenAPI 3 - Documentation of DFIRTrack API
API version: v2.4.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package dfirtrackapi
import (
"encoding/json"
)
// Osarch struct for Osarch
type Osarch struct {
OsarchId *int32 `json:"osarch_id,omitempty"`
OsarchName string `json:"osarch_name"`
}
// NewOsarch instantiates a new Osarch object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewOsarch(osarchName string) *Osarch {
this := Osarch{}
this.OsarchName = osarchName
return &this
}
// NewOsarchWithDefaults instantiates a new Osarch object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewOsarchWithDefaults() *Osarch {
this := Osarch{}
return &this
}
// GetOsarchId returns the OsarchId field value if set, zero value otherwise.
func (o *Osarch) GetOsarchId() int32 {
if o == nil || o.OsarchId == nil {
var ret int32
return ret
}
return *o.OsarchId
}
// GetOsarchIdOk returns a tuple with the OsarchId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Osarch) GetOsarchIdOk() (*int32, bool) {
if o == nil || o.OsarchId == nil {
return nil, false
}
return o.OsarchId, true
}
// HasOsarchId returns a boolean if a field has been set.
func (o *Osarch) HasOsarchId() bool {
if o != nil && o.OsarchId != nil {
return true
}
return false
}
// SetOsarchId gets a reference to the given int32 and assigns it to the OsarchId field.
func (o *Osarch) SetOsarchId(v int32) {
o.OsarchId = &v
}
// GetOsarchName returns the OsarchName field value
func (o *Osarch) GetOsarchName() string {
if o == nil {
var ret string
return ret
}
return o.OsarchName
}
// GetOsarchNameOk returns a tuple with the OsarchName field value
// and a boolean to check if the value has been set.
func (o *Osarch) GetOsarchNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.OsarchName, true
}
// SetOsarchName sets field value
func (o *Osarch) SetOsarchName(v string) {
o.OsarchName = v
}
func (o Osarch) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.OsarchId != nil {
toSerialize["osarch_id"] = o.OsarchId
}
if true {
toSerialize["osarch_name"] = o.OsarchName
}
return json.Marshal(toSerialize)
}
type NullableOsarch struct {
value *Osarch
isSet bool
}
func (v NullableOsarch) Get() *Osarch {
return v.value
}
func (v *NullableOsarch) Set(val *Osarch) {
v.value = val
v.isSet = true
}
func (v NullableOsarch) IsSet() bool {
return v.isSet
}
func (v *NullableOsarch) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableOsarch(val *Osarch) *NullableOsarch {
return &NullableOsarch{value: val, isSet: true}
}
func (v NullableOsarch) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableOsarch) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}