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Scripting API #36

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dgavedissian opened this issue Feb 28, 2018 · 0 comments
Open

Scripting API #36

dgavedissian opened this issue Feb 28, 2018 · 0 comments

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@dgavedissian
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Gameplay code should be able to be implemented in a scripting language. Therefore, each module should export an API via some mechanism (template magic perhaps), which can be understood by an implementation of a scripting system, such as Lua.

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