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Describe the bug
After exporting a release build of my game, deleting all files from the user:// folder, and running the game, Dialogic can't save its data to the default slot because the user://dialogic folder doesn't exist. This is due to DialogicResources.init_dialogic_files() (which creates this directory) only being called through the editor.
To Reproduce
Steps to reproduce the behavior:
Create some basic code that makes Dialogic save on pressing a hotkey or something
Export as a release build
Remove the dialogic folder from the user:// dir, wherever that is on your PC
Run the exported project and notice it does not save
Expected behavior
Dialogic should save properly in this situation.
Screenshots
N/A
System (please complete the following information):
I have solved the issue by manually generating the user://dialogic directory in my game manager startup script. I'm sure there's a better way to do it that can be integrated into the plugin, and I can make a PR for it but it will be a few weeks probably.
The text was updated successfully, but these errors were encountered:
The problem
Describe the bug
After exporting a release build of my game, deleting all files from the
user://
folder, and running the game, Dialogic can't save its data to the default slot because theuser://dialogic
folder doesn't exist. This is due toDialogicResources.init_dialogic_files()
(which creates this directory) only being called through the editor.To Reproduce
Steps to reproduce the behavior:
dialogic
folder from theuser://
dir, wherever that is on your PCExpected behavior
Dialogic should save properly in this situation.
Screenshots
N/A
System (please complete the following information):
Solutions
I have solved the issue by manually generating the
user://dialogic
directory in my game manager startup script. I'm sure there's a better way to do it that can be integrated into the plugin, and I can make a PR for it but it will be a few weeks probably.The text was updated successfully, but these errors were encountered: