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Text writing bug when editor scale is @75% #5

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MecoCL opened this issue Sep 21, 2022 · 15 comments
Open

Text writing bug when editor scale is @75% #5

MecoCL opened this issue Sep 21, 2022 · 15 comments

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@MecoCL
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MecoCL commented Sep 21, 2022

Whenever I use the text function, it doesn't show what I write, only one letter from what I wrote, please fix this!

image

@coppolaemilio
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This doesn't usually happens. What rendering scale are you using on the editor?

@MecoCL
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MecoCL commented Sep 21, 2022

This doesn't usually happens. What rendering scale are you using on the editor?

As usual, 2D with Stretch, but it was working fine on 1.4.3 version I guess, but after the new updates, this bug became here like that

@coppolaemilio
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I mean in the editor itself, not the game.
From the menu:
Editor -> Editor Settings -> Display Scale

image

If it is less than 100% it is prone to failure.

@MecoCL
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MecoCL commented Sep 21, 2022

Nah, it's Auto 100%

@coppolaemilio
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Did you change the font size or any other setting for the Godot theme?

@MecoCL
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MecoCL commented Sep 21, 2022

Nope, I even tried some older versions and it didn't show this bug

@coppolaemilio
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What version of Godot are you using?

@MecoCL
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MecoCL commented Sep 21, 2022

Godot 3.5

  • did you try the text function of Dialogic 1.4.5 tho? maybe you might get this bug as well...

@coppolaemilio
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  • Made a new project
  • installed Dialogic
  • Created a new timeline
  • Added text events
Kapture.2022-09-21.at.17.54.23.mp4

I know there is something weird in your version of dialogic/godot because of how this line is being rendered here from your screenshot:
image

That line should be centered but on your screenshot is a bit to the left of the center. That means that the scale of the editor is not getting calculated properly which might probably be the same reason why the autosizing of the input box is not working either.

If your rendering scale is 100%, your font sizes are default and everything else is up to date (3.5 stable, 1.4.5) I don't know what's going on :/

@MecoCL
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MecoCL commented Sep 21, 2022

RIP

@MecoCL
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MecoCL commented Sep 21, 2022

I found out the problem, the editor was Auto 75% that's why, I think because my screen is kinda small, sorry for disturbing you

@coppolaemilio
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Oh no worries! I don't know if there is an easy fix for making Dialogic rendering properly at 75% scale. Unfortunately I didn't do a good job at making it display good on small screens from the beginning so it is harder to fix now.
I'll leave the issue open and see if I can do something to fix the input box at least so you are able to write.

@coppolaemilio coppolaemilio changed the title Text writing bug Text writing bug when editor scale is @75% Sep 21, 2022
@MecoCL
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MecoCL commented Sep 21, 2022

Ok, Thanks!

@MecoCL
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MecoCL commented Oct 11, 2022 via email

@poseiso
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poseiso commented Mar 26, 2023

I have the same problem, my auto editor scale is at 75%. However, if I change it to 100% it still have the same issue
I am using godot 3.5.1 Dialogic 1.4.5

@Jowan-Spooner Jowan-Spooner transferred this issue from dialogic-godot/dialogic Apr 10, 2024
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