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Text writing bug when editor scale is @75% #5
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This doesn't usually happens. What rendering scale are you using on the editor? |
As usual, 2D with Stretch, but it was working fine on 1.4.3 version I guess, but after the new updates, this bug became here like that |
Nah, it's Auto 100% |
Did you change the font size or any other setting for the Godot theme? |
Nope, I even tried some older versions and it didn't show this bug |
What version of Godot are you using? |
Godot 3.5
|
RIP |
I found out the problem, the editor was Auto 75% that's why, I think because my screen is kinda small, sorry for disturbing you |
Oh no worries! I don't know if there is an easy fix for making Dialogic rendering properly at 75% scale. Unfortunately I didn't do a good job at making it display good on small screens from the beginning so it is harder to fix now. |
Ok, Thanks! |
Like usual 2D with stretch, it was working fine on 1.4.3 I guess but after
the new updates, it became like this
…On Wed, Sep 21, 2022, 2:42 PM Emi ***@***.***> wrote:
This doesn't usually happens. What rendering scale are you using on the
editor?
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I have the same problem, my auto editor scale is at 75%. However, if I change it to 100% it still have the same issue |
Whenever I use the text function, it doesn't show what I write, only one letter from what I wrote, please fix this!
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