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Describe the bug
All animations in the 'update' character event work for .png portraits except for the one titled 'jello'. The animation is simply skipped.
To Reproduce
Using a character with a .png portrait, create a timeline with the character event with the animation set to 'jello'
Expected behavior
it should animate as with .tscn portraits.
Screenshots
System (please complete the following information):
OS: Kubuntu 20.04
Godot 3.5
Dialogic 1.4.5
If there's a technical limitation preventing this behavior from functioning, there's no indication of that in the plugin.
One workaround is to use a .tscn instead of a .png, but in some situations that can cause haults dialogic-godot/dialogic-1#6
The text was updated successfully, but these errors were encountered:
The problem
Describe the bug
All animations in the 'update' character event work for .png portraits except for the one titled 'jello'. The animation is simply skipped.
To Reproduce
Using a character with a .png portrait, create a timeline with the character event with the animation set to 'jello'
Expected behavior
it should animate as with .tscn portraits.
Screenshots
System (please complete the following information):
If there's a technical limitation preventing this behavior from functioning, there's no indication of that in the plugin.
One workaround is to use a .tscn instead of a .png, but in some situations that can cause haults dialogic-godot/dialogic-1#6
The text was updated successfully, but these errors were encountered: