From 551f87d151cb8f71417e762fe70ed54ff820b8c9 Mon Sep 17 00:00:00 2001 From: qndel Date: Sat, 9 Oct 2021 10:28:15 +0200 Subject: [PATCH] Revert "fix loot" for 1.3.0 This reverts commit e268ff9afa963142455fbaba84d3ed222c9da9f0. --- Source/items.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Source/items.cpp b/Source/items.cpp index 3f2ad1d2070..6fc2f5724b0 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -3408,11 +3408,9 @@ void SpawnItem(Monster &monster, Point position, bool sendmsg) GetSuperItemSpace(position, ii); int uper = monster._uniqtype != 0 ? 15 : 1; - int8_t mLevel = monster.mLevel; + int8_t mLevel = monster.MData->mLevel; if (!gbIsHellfire && monster.MType->mtype == MT_DIABLO) mLevel -= 15; - if (mLevel > CF_LEVEL) - mLevel = CF_LEVEL; SetupAllItems(item, idx, AdvanceRndSeed(), mLevel, uper, onlygood, false, false);