diff --git a/src/Discord.Net.WebSocket/Audio/Streams/OpusEncodeStream.cs b/src/Discord.Net.WebSocket/Audio/Streams/OpusEncodeStream.cs
index 7e30b47ed2..cabd8487d4 100644
--- a/src/Discord.Net.WebSocket/Audio/Streams/OpusEncodeStream.cs
+++ b/src/Discord.Net.WebSocket/Audio/Streams/OpusEncodeStream.cs
@@ -1,4 +1,5 @@
using System;
+using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
@@ -23,6 +24,30 @@ public OpusEncodeStream(AudioStream next, int bitrate, AudioApplication applicat
_buffer = new byte[OpusConverter.FrameBytes];
}
+ ///
+ /// Sends silent frames to avoid interpolation errors after breaks in data transmission.
+ ///
+ /// A task representing the asynchronous operation of sending a silent frame.
+ public async Task WriteSilentFramesAsync()
+ {
+ // https://discord.com/developers/docs/topics/voice-connections#voice-data-interpolation
+
+ byte[] frameBytes = new byte[OpusConverter.FrameBytes];
+
+ // Magic silence numbers.
+ frameBytes[0] = 0xF8;
+ frameBytes[1] = 0xFF;
+ frameBytes[2] = 0xFE;
+
+ // The rest of the array is already zeroes, so no need to fill the rest.
+
+ const int frameCount = 5;
+ for (int i = 0; i < frameCount; i += 1)
+ {
+ await WriteAsync(frameBytes, 0, frameBytes.Length).ConfigureAwait(false);
+ }
+ }
+
public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
{
//Assume thread-safe