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Right now we are using Python which has many qualities (script language, handling of the .config part, SVG library).
However SVG manipulation is not that straightforward. Of course the story is not finished (we can do better!) but a possible alternative is to use JavaScript libraries like:
rune.js http://printingcode.runemadsen.com/examples/
What I found surprising is that most of the libraries support basic drawing, but an operation like inserting an (SVG) image into a specific location of an SVG is not well supported.
Worth trying!
Bonus point: we can easily produce SVG animations, not to say games
Right now we are using Python which has many qualities (script language, handling of the .config part, SVG library).
However SVG manipulation is not that straightforward. Of course the story is not finished (we can do better!) but a possible alternative is to use JavaScript libraries like:
What I found surprising is that most of the libraries support basic drawing, but an operation like inserting an (SVG) image into a specific location of an SVG is not well supported.
Worth trying!
Bonus point: we can easily produce SVG animations, not to say games
another direction is to use Canvas technology http://fabricjs.com/
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