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Cargo.toml
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Cargo.toml
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[package]
name = "bevy_hanabi"
version = "0.15.0-dev"
authors = ["Jerome Humbert <djeedai@gmail.com>"]
edition = "2021"
description = "Hanabi GPU particle system for the Bevy game engine"
repository = "https://github.com/djeedai/bevy_hanabi"
homepage = "https://github.com/djeedai/bevy_hanabi"
documentation = "https://docs.rs/bevy_hanabi"
keywords = ["bevy", "particle-system", "particles", "vfx"]
license = "MIT OR Apache-2.0"
readme = "README.md"
exclude = [
"docs/*.svg",
"docs/*.png",
"examples/*.gif",
"examples/*.png",
"examples/wasm/*",
".github",
"release.md",
"run_examples.bat",
"run_examples.sh",
"deny.toml"
]
autoexamples = false
[features]
default = ["2d", "3d", "serde", "gpu_tests", "examples_world_inspector"]
# Enable support for rendering through a 2D camera (Camera2d).
# You need to activate either the 2d or 3d feature at least (or both).
2d = []
# Enable support for rendering through a 3D camera (Camera3d).
# You need to activate either the 2d or 3d feature at least (or both).
3d = []
# Enable serializing and deserializing of assets. This doesn't work on WASM,
# because typetag is not available for the wasm target.
serde = ["typetag"]
# Enable tracing annotations. This is disabled by default for performance.
trace = []
# Special feature to enable GPU-based tests, which otherwise fail
# on a CI machine without a graphic adapter or without proper drivers.
# This is a testing-only feature, which has no effect on the build.
gpu_tests = []
# Enable world inspector in examples, via bevy-inspector-egui.
# This has no effect on the crate itself, only affects examples.
# Unfortunately cargo doesn't allow example-only features.
# We don't force a dependency on the bevy-inspector-egui crate because:
# 1. dev-dependencies cannot be optional
# 2. there's a bunch of duplicate deps and dodgy licenses pulled
examples_world_inspector = []
[dependencies]
bytemuck = { version = "1", features = ["derive"] }
fixedbitset = "0.5"
copyless = "0.1"
rand = "0.8"
rand_pcg = "0.3"
serde = { version = "1.0", features = ["derive"] }
anyhow = "1.0"
ron = "0.8"
bitflags = "2.3"
typetag = { version = "0.2", optional = true }
thiserror = "1.0"
# Same versions as Bevy 0.15 (bevy_render)
wgpu = { version = "23.0.1", default-features = false, features = [
"wgsl",
"dx12",
"metal",
"naga-ir",
"fragile-send-sync-non-atomic-wasm",
] }
naga = { version = "23", features = ["wgsl-in"] }
naga_oil = { version = "0.16", default-features = false, features = ["test_shader"] }
[dependencies.bevy]
version = "0.15"
default-features = false
features = [
"bevy_core_pipeline",
"bevy_render",
"bevy_asset",
"x11",
# Bug in Bevy 0.15.0 [bevy#16563]
"png"
]
[package.metadata.docs.rs]
all-features = true
[dev-dependencies]
# For world inspector; required if "examples_world_inspector" is used.
bevy-inspector-egui = "0.28"
bevy_egui = { version = "0.31", default-features = false, features = [
"manage_clipboard", "open_url"
] }
egui = "0.29"
bevy_sprite = "0.15"
bevy_text = "0.15"
bevy_ui = "0.15"
bevy_window = "0.15"
# For glTF animations (Fox.glb)
bevy_gltf = { version = "0.15", features = [ "bevy_animation" ] }
# For procedural texture generation in examples
noise = "0.9"
futures = "0.3"
[[example]]
name = "firework"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "portal"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "expr"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "spawn"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "multicam"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "visibility"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "random"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "spawn_on_command"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "activate"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "bevy/bevy_ui", "bevy/default_font", "3d" ]
[[example]]
name = "force_field"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "lifetime"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "init"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "instancing"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "bevy/png", "3d" ]
[[example]]
name = "gradient"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "bevy/png", "3d" ]
[[example]]
name = "circle"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "bevy/png", "3d" ]
[[example]]
name = "billboard"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "bevy/png", "3d" ]
[[example]]
name = "2d"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_sprite", "2d" ]
[[example]]
name = "worms"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "bevy/png", "3d" ]
[[example]]
name = "ribbon"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "ordering"
required-features = [ "bevy/bevy_winit", "bevy/bevy_window", "bevy/bevy_pbr", "3d" ]
[[example]]
name = "puffs"
required-features = [
"bevy/bevy_winit",
"bevy/bevy_window",
"bevy/bevy_pbr",
"bevy/bevy_scene",
"bevy/bevy_gltf",
"bevy/bevy_animation",
"bevy/png",
"3d",
]
[[test]]
name = "empty_effect"
path = "gpu_tests/empty_effect.rs"
harness = false
required-features = [
"bevy/bevy_winit",
"bevy/bevy_window",
]
[workspace]
resolver = "2"
members = ["."]