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The QUIC protocol is now officially standardized and is the basis for HTTP/3. The protocol has a number of very interesting properties for many kinds of internet communication protocols and it would be highly valuable to have in the D ecosystem.
The implementation should be able to run on top of vibe.d's UDPConnection and task system, but should ultimately be implemented in a generic way, to be able to work with any UDP API, such as Phobos' sockets. However, handling the concurrent nature of a Quic connection may make the latter a non-trivial design question and could be considered as an optional goal.
What are rough milestones of this project?
Getting a successful TLS handshake working
A proof-of-concept single connection to a server to work (no multiplexing or advanced functionality)
Implement stream multiplexing
Implement flow control, stream prioritization etc.
Test against one or more Quic test suites, such as QUIC-Tracker
Each milestone should be accompanied by matching tests, even if testing against a more sophisticated test suite may only make sense during the later stages. QUICK-Tracker offers the possibility to test specific features, though, so using it as early as possible is something to be looked into.
How does this project help the D community?
While there are C implementations, using them requires bindings, a rather cumbersome build process that includes dependencies (TLS), and most importantly they do not mix well with D's exceptions or a fiber based concurrency model. Having a native implementation would facilitate efforts to implement HTTP/3 and to experiment with other layered protocols within the D community/ecosystem.
Recommended skills
Some experience in implementing network protocols and working with standards documents is recommended.
What can students expect to get out of doing this project?
Gaining experience about the inner workings of a modern network protocol, as well as practicing the skills for implementing standards.
Status
Description
The QUIC protocol is now officially standardized and is the basis for HTTP/3. The protocol has a number of very interesting properties for many kinds of internet communication protocols and it would be highly valuable to have in the D ecosystem.
The implementation should be able to run on top of vibe.d's
UDPConnection
and task system, but should ultimately be implemented in a generic way, to be able to work with any UDP API, such as Phobos' sockets. However, handling the concurrent nature of a Quic connection may make the latter a non-trivial design question and could be considered as an optional goal.What are rough milestones of this project?
Each milestone should be accompanied by matching tests, even if testing against a more sophisticated test suite may only make sense during the later stages. QUICK-Tracker offers the possibility to test specific features, though, so using it as early as possible is something to be looked into.
How does this project help the D community?
While there are C implementations, using them requires bindings, a rather cumbersome build process that includes dependencies (TLS), and most importantly they do not mix well with D's exceptions or a fiber based concurrency model. Having a native implementation would facilitate efforts to implement HTTP/3 and to experiment with other layered protocols within the D community/ecosystem.
Recommended skills
Some experience in implementing network protocols and working with standards documents is recommended.
What can students expect to get out of doing this project?
Gaining experience about the inner workings of a modern network protocol, as well as practicing the skills for implementing standards.
Point of Contact
@s-ludwig
References
https://datatracker.ietf.org/doc/rfc9000/
https://github.com/QUIC-Tracker
https://vibed.org/api/vibe.core.net/listenUDP
http://repos.intern.outerproduct.org/soenke.ludwig/dquic
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