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Awful_effects.h
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Awful_effects.h
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#ifndef EFFECTS_H
#define EFFECTS_H
#include "rosic/rosic.h"
#include "awful.h"
#include "awful_audio.h"
#include "awful_jucewindows.h"
#include "Awful_objects.h"
#include "VSTCollection.h"
#include "Awful_params.h"
#include "awful_instruments.h"
#include "awful_parammodule.h"
const int defaultMaxSizeMB = 64;
const int fxbVersionNum = 1;
class Eff : public ParamModule
{
public:
Eff(Mixcell* mc);
virtual ~Eff();
bool folded;
Toggle* fold_toggle;
bool bypass;
Toggle* bypass_toggle;
bool off;
int muteCount;
bool wndvisible;
Toggle* wnd_toggle;
Mixcell* mixcell;
AliasRecord* arec;
Eff* prev;
Eff* next;
Eff* cprev;
Eff* cnext;
virtual void Process(float* in_buff, float* out_buff, int num_frames);
virtual void ProcessData(float* in_buff, float* out_buff, int num_frames) {};
virtual Eff* Clone(Mixcell* mc) { return NULL; };
virtual void Disable();
virtual void Enable();
virtual void QueueDeletion();
virtual int GetHeight();
virtual void Reset() { }
void DereferenceElements();
virtual void SetNewMixcell(Mixcell* ncell);
virtual void SetBPM(float bpm) {};
virtual void Save(XmlElement* xmlEff);
virtual void Load(XmlElement* xmlEff);
};
class BlankEffect : public Eff
{
public:
Parameter* level;
ValueString* vstr_level;
Parameter* level1;
ValueString* vstr_level1;
Parameter* level2;
ValueString* vstr_level2;
BoolParam* d1;
ValueString* d1_state;
BoolParam* d2;
ValueString* d2_state;
Paramcell* radiocell;
BoolParam* r1;
ValueString* r1_state;
BoolParam* r2;
ValueString* r2_state;
BoolParam* r3;
ValueString* r3_state;
BoolParam* r4;
ValueString* r4_state;
BlankEffect(Mixcell* mc, AliasRecord* ar);
virtual ~BlankEffect();
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void ParamUpdate(Parameter* param = NULL);
BlankEffect* Clone(Mixcell* mc);
};
class Gain : public Eff
{
public:
Parameter* level;
Knob* r_level;
ValueString* v_level;
Gain(Mixcell* mc, AliasRecord* ar);
virtual ~Gain();
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void ParamUpdate(Parameter* param = NULL);
Gain* Clone(Mixcell* mc);
};
class Filter : public Eff
{
public:
ValueString* v_cutoff;
ValueString* v_resonance;
// Filter stuff
Parameter* cutoff;
Parameter* resonance;
float filtCoefTab[5];
float lx1, lx2, ly1, ly2; // Left sample history
float rx1, rx2, ry1, ry2; // Right sample history
Filter(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
Filter* Clone(Mixcell* mc);
};
class CFilter3 : public Eff
{
public:
Parameter* cutoff;
Parameter* resonance;
Parameter* bandwidth;
BoolParam* x2;
Paramcell* ftype;
BoolParam* f1;
ValueString* f1_state;
BoolParam* f2;
ValueString* f2_state;
BoolParam* f3;
ValueString* f3_state;
bool f_master;
CFilter3* f_next;
CFilter3(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CFilter3* Clone(Mixcell* mc);
rosic::LadderFilter dspCoreCFilter3;
};
class CFilter2 : public Eff
{
public:
Parameter* cutoff;
Parameter* resonance;
Parameter* bandwidth;
Parameter* Q;
BoolParam* x2;
Paramcell* ftype;
BoolParam* f1;
ValueString* f1_state;
BoolParam* f2;
ValueString* f2_state;
BoolParam* f3;
ValueString* f3_state;
CFilter2(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CFilter2* Clone(Mixcell* mc);
rosic::FourPoleFilter dspCoreCFilter2;
};
class CFilter : public Eff
{
public:
ValueString* v_cutoff;
ValueString* v_resonance;
ValueString* v_bandwidth;
Parameter* cutoff;
Parameter* resonance;
Parameter* bandwidth;
Parameter* Q;
Paramcell* bandpcell;
Paramcell* respcell;
Paramcell* cutpcell;
Paramcell* ftype;
BoolParam* f1;
ValueString* f1_state;
BoolParam* f2;
ValueString* f2_state;
BoolParam* f3;
ValueString* f3_state;
bool f_master;
CFilter* f_next;
CFilter(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CFilter* Clone(Mixcell* mc);
void InsertBandwidth();
void RemoveBandwidth();
rosic::TwoPoleFilter dspCoreCFilter;
};
class CChorus : public Eff
{
public:
ValueString* v_delay;
ValueString* v_freq;
ValueString* v_depth;
ValueString* v_drywet;
Parameter* delay;
Parameter* freq;
Parameter* depth;
Parameter* drywet;
Paramcell* ftype;
BoolParam* f1;
ValueString* f1_state;
BoolParam* f2;
ValueString* f2_state;
BoolParam* f3;
ValueString* f3_state;
CChorus(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CChorus* Clone(Mixcell* mc);
rosic::Chorus* dspCoreChorus;
};
class CFlanger : public Eff
{
public:
ValueString* v_freq;
ValueString* v_modfreq;
ValueString* v_depth;
ValueString* v_drywet;
ValueString* v_feedback;
Parameter* frequency;
Parameter* feedback;
Parameter* modfreq;
Parameter* depth;
Parameter* drywet;
BoolParam* invert;
ValueString* v_invert;
float* fmemory;
CFlanger(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CFlanger* Clone(Mixcell* mc);
rosic::Flanger dspCoreFlanger;
};
class CPhaser : public Eff
{
public:
ValueString* v_freq;
ValueString* v_modfreq;
ValueString* v_depth;
ValueString* v_drywet;
ValueString* v_feedback;
ValueString* v_numstages;
ValueString* v_stereo;
Parameter* frequency;
Parameter* feedback;
Parameter* modfreq;
Parameter* depth;
Parameter* drywet;
Parameter* numstages;
Parameter* stereo;
float* fmemory;
CPhaser(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CPhaser* Clone(Mixcell* mc);
rosic::Phaser dspCorePhaser;
};
class EQ1 : public Eff
{
public:
ValueString *v_frequency, *v_gain, *v_bandwidth;
FrequencyParameter *frequency;
Parameter *gain, *bandwidth;
EQ1(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
EQ1* Clone(Mixcell* mc);
rosic::TwoPoleFilter dspCoreEq1;
};
class GraphicEQ : public Eff
{
public:
ValueString *v_gain1, *v_gain2, *v_gain3, *v_gain4, *v_gain5, *v_gain6, *v_gain7, *v_gain8, *v_gain9;
Parameter *gain1, *gain2, *gain3, *gain4, *gain5, *gain6, *gain7, *gain8, *gain9;
int f1, f2, f3, f4, f5, f6, f7, f8, f9;
GraphicEQ(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
GraphicEQ* Clone(Mixcell* mc);
rosic::Equalizer dspCoreEqualizer;
};
class EQ3 : public Eff
{
public:
ValueString *v_gain1, *v_gain2, *v_gain3, *v_freq1, *v_freq2, *v_freq3, *v_bandwidth;
Parameter *gain1, *gain2, *gain3, *bandwidth;
FrequencyParameter *freq1, *freq2, *freq3;
int f1, f2, f3;
EQ3(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
EQ3* Clone(Mixcell* mc);
rosic::Equalizer dspCoreEqualizer;
};
class XDelay : public Eff
{
public:
ValueString *v_delay, *v_drywet, *v_feedback, *v_highCut, *v_lowCut, *v_pan;
// user parameters:
FrequencyParameter *highCut, *lowCut;
Parameter *delay, *drywet, *ggain, *feedback, *pan;
BoolParam* ppmode;
XDelay(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
XDelay* Clone(Mixcell* mc);
rosic::PingPongEcho dspCorePingPongDelay;
};
class CReverb : public Eff
{
public:
// user parameters:
FrequencyParameter *highCut, *lowCut;
Parameter *roomsize, *preDelay, *drywet, *decay;
LogParam *lowscale, *highscale;
CReverb(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CReverb* Clone(Mixcell* mc);
rosic::Reverb dspCoreReverb;
};
class CTremolo : public Eff
{
public:
ValueString* v_speed;
ValueString* v_depth;
Parameter* speed;
Parameter* depth;
CTremolo(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CTremolo* Clone(Mixcell* mc);
rosic::Tremolo dspCoreCTremolo;
};
class Compressor : public Eff
{
public:
ValueString *v_threshold, *v_ratio, *v_attack, *v_release, *v_gain;
Parameter *threshold, *knee, *ratio, *attack, *release, *gain;
BoolParam* mode;
ValueString* mode_state;
BoolParam* autogain;
ValueString* autogain_state;
Compressor(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
Compressor* Clone(Mixcell* mc);
rosic::Compressor dspCoreComp;
};
class CWahWah : public Eff
{
public:
Parameter* frequency;
Parameter* modfreq;
Parameter* depth;
Parameter* drywet;
Parameter* bandwidth;
CWahWah(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CWahWah* Clone(Mixcell* mc);
rosic::WahWah dspCoreWah;
};
class CDistort : public Eff
{
public:
Parameter* drive;
Parameter* postgain;
Parameter* slope;
CDistort(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CDistort* Clone(Mixcell* mc);
rosic::WaveShaper dspCoreDist;
};
class CBitCrusher : public Eff
{
public:
Parameter* decimation;
Parameter* quantization;
CBitCrusher(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CBitCrusher* Clone(Mixcell* mc);
rosic::BitCrusher dspCoreBC;
};
class CStereo : public Eff
{
public:
Parameter* offset;
CStereo(Mixcell* mc, AliasRecord* ar);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void Reset();
void ParamUpdate(Parameter* param = NULL);
CStereo* Clone(Mixcell* mc);
rosic::CombStereoizer dspCoreStereo;
};
class CPluginList : public Object
{
public:
CPluginList(Object* owner);
virtual ~CPluginList();
ModListEntry* pFirst;
ModListEntry* pLast;
unsigned long num_items;
void AddEntry(ModListEntry* pEntry);
void AddEntry(ModuleType mtype, ModuleSubType mstype, const char* name, const char* path);
void RemoveEntry(ModListEntry* pEntry);
ModListEntry* SearchEntryByPath(const char* path);
};
// copied from Juce to work with VST programs
struct fxProgram
{
long chunkMagic; // 'CcnK'
long byteSize; // of this chunk, excl. magic + byteSize
long fxMagic; // 'FxCk'
long version;
long fxID; // fx unique id
long fxVersion;
long numParams;
char prgName[28];
float params[1]; // variable no. of parameters
};
struct fxSet
{
long chunkMagic; // 'CcnK'
long byteSize; // of this chunk, excl. magic + byteSize
long fxMagic; // 'FxBk'
long version;
long fxID; // fx unique id
long fxVersion;
long numPrograms;
char future[128];
fxProgram programs[1]; // variable no. of programs
};
struct fxChunkSet
{
long chunkMagic; // 'CcnK'
long byteSize; // of this chunk, excl. magic + byteSize
long fxMagic; // 'FxCh', 'FPCh', or 'FBCh'
long version;
long fxID; // fx unique id
long fxVersion;
long numPrograms;
char future[128];
long chunkSize;
char chunk[8]; // variable
};
struct fxProgramSet
{
long chunkMagic; // 'CcnK'
long byteSize; // of this chunk, excl. magic + byteSize
long fxMagic; // 'FxCh', 'FPCh', or 'FBCh'
long version;
long fxID; // fx unique id
long fxVersion;
long numPrograms;
char name[28];
long chunkSize;
char chunk[8]; // variable
};
class VSTEffect : public Eff
{
public:
Butt* pEditButton;
CVSTPlugin* pPlug;
VSTParamWindow* VSTParamWnd;
VSTEffect(Mixcell* mc, AliasRecord* ar, char* path = NULL);
virtual ~VSTEffect();
VSTEffect* Clone(Mixcell* mc);
void ProcessData(float* in_buff, float* out_buff, int num_frames);
void ProcessEvents(VstEvents *pEvents);
long GetNumPresets();
void GetPresetName(long index, char *ppName);
long GetPresetIndex(char* name);
bool SetPresetByName(char* name);
bool SetPresetByIndex(long index);
void RenamePreset(long index, char* new_name);
void RenamePreset(char* old_name, char* new_name);
// void SavePresetAs(char *preset_name);
long GetNumStoredPresets(){ return 0; };
long GetNumNativePresets(){ return 0; };
long GetCurrentPreset();
void SetPresetName(char *new_name);
Preset* GetPreset(long index);
Preset* GetPreset(char* name);
bool SetUserPreset(Preset* pPreset);
void AddParameters();
void UpdatePresets();
void ParamUpdate(Parameter* param = NULL);
void UpdateVString(Parameter* param);
bool OnSetParameterAutomated(int nEffect, long index, float value);
bool OnUpdateDisplay();
void Reset();
void SetBPM(float bpm);
void SetBufferSize(unsigned int uiBufferSize);
void SetSampleRate(float fSampleRate);
void ShowEditor(bool show);
const String GetCurrentPresetName();
void setChunkData(const char* data, int size, bool isPreset);
void getChunkData(MemoryBlock& mb, bool isPreset, int maxSizeMB) const;
void SetStateInformation (const void* data, int sizeInBytes);
void GetStateInformation (MemoryBlock& destData);
bool saveToFXBFile (MemoryBlock& dest, bool isFXB, int maxSizeMB);
bool loadFromFXBFile (const void* const data, const int dataSize);
void setParamsInProgramBlock (fxProgram* const prog);
void restoreFromTempParameterStore (const MemoryBlock& m);
void createTempParameterStore (MemoryBlock& dest);
bool restoreProgramSettings (const fxProgram* const prog);
void updateStoredProgramNames();
void ToggleParamWindow();
void Save(XmlElement* xmlEff);
void Load(XmlElement* xmlEff);
private:
bool bLoading;
void *m_WndHandle;
};
#endif