-
Notifications
You must be signed in to change notification settings - Fork 13
/
awful_renderer.h
166 lines (141 loc) · 4.55 KB
/
awful_renderer.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
#ifndef _AWFUL_RENDERER_
#define _AWFUL_RENDERER_
#include "Awful.h"
#include "sndfile.h"
#define RNDR_MAX_FILENAME_LENGTH 300
/* Codes which client should provide */
typedef enum
{
RNDR_Continue = 0,
RNDR_Complete,
RNDR_Abort
} RNDR_StreamCode;
/* Prototype of callback function */
typedef RNDR_StreamCode RndrCallback(void *sample_buff, unsigned long frameCount);
//extern
//DWORD RNDR_ThreadProc(LPVOID lpParam);
/* Internal states of the renderer module*/
typedef enum
{
RNDR_STATUS_READY = 0,
RNDR_STATUS_IO_READING,
RNDR_STATUS_IO_WRITING,
RNDR_STATUS_DATA_REQUESTED,
RNDR_STATUS_DATA_PROCESSING,
RNDR_STATUS_THREAD_STOPPING,
RNDR_STATUS_PAUSED,
RNDR_STATUS_RUNNING_IDLE,
RNDR_STATUS_INVALID
} RNDR_STATUS_T;
/* error codes which renderer can return */
typedef enum
{
RNDR_NO_ERROR = 0,
RNDR_ERROR_WRITE_FILE,
RNDR_ERROR_READ_FILE,
RNDR_ERROR_INVALID_PARAMS,
RNDR_ERROR_INTERNAL_FAIL,
RNDR_ERROR_MEM_ALLOC_FAIL,
RNDR_ERROR_API_MISUSE,
RNDR_ERROR_OPEN_FILE_FAILED,
RNDR_ERROR_MAX
} RNDR_ERROR_T;
typedef enum
{
RNDR_FORMAT_WAVE,
RNDR_FORMAT_OGG,
RNDR_FORMAT_FLAC,
RNDR_FORMAT_MP3
} RNDR_FORMAT_T;
enum
{
RNDR_QUALITY_8BIT = 0,
RNDR_QUALITY_16BIT,
RNDR_QUALITY_24BIT,
RNDR_QUALITY_32BIT,
RNDR_QUALITY_FLOAT,
RNDR_QUALITY_VORBIS_BASE,
RNDR_QUALITY_VORBIS_0,
RNDR_QUALITY_VORBIS_1,
RNDR_QUALITY_VORBIS_2,
RNDR_QUALITY_VORBIS_3,
RNDR_QUALITY_VORBIS_4,
RNDR_QUALITY_VORBIS_5,
RNDR_QUALITY_VORBIS_6,
RNDR_QUALITY_VORBIS_7,
RNDR_QUALITY_VORBIS_8,
RNDR_QUALITY_VORBIS_9,
RNDR_QUALITY_VORBIS_10,
RNDR_QUALITY_VORBIS_POOR, /* map to quality 1 */
RNDR_QUALITY_VORBIS_GOOD, /* map to quality 4 */
RNDR_QUALITY_VORBIS_BEST, /* map to quality 6 */
RNDR_QUALITY_VORBIS_BRILIANT, /* map to quality 10 */
RNDR_QUALITY_MAX
};
typedef unsigned int RNDR_QUALITY_T;
typedef struct RNDR_CONFIG_DATA_S
{
/* Lenght of input buffer in frames. Frame is a set of sample values for each channel.
E.g. if num_channels is 2 then frame is just a pair of float values */
unsigned long inbuff_len;
/* Output file format. Only wav/flac/ogg are currently suported formats */
RNDR_FORMAT_T format;
// Quality variables. One common and three separate for each format (applicable for saving)
unsigned int quality;
int q1;
int q2;
/* File name (with full path) to render to */
char file_name[RNDR_MAX_FILENAME_LENGTH];
String output_dir;
} RNDR_CONFIG_DATA_T;
class Renderer
{
public:
Renderer();
~Renderer();
// API to configure renderer parameters
RNDR_ERROR_T SetConfig(const RNDR_CONFIG_DATA_T* p_config_data);
// API to get current renderer parameters config
RNDR_ERROR_T GetConfig(const RNDR_CONFIG_DATA_T** pp_config_data);
//API to set the length of the project being rendered (in amount of frames)
RNDR_ERROR_T SetAudioLength(long ullAudioLength);
//API to set the length of the project being rendered (in amount of frames)
RNDR_ERROR_T GetAudioLength(long & ullAudioLength);
//API to get current rendering position (calculated in frames)
RNDR_ERROR_T GetCurrentPos(long & ullCurrentFramePos);
RNDR_STATUS_T GetState();
// as result: renderer will prepare internal variables, open a file stream and create a rendering thread
RNDR_ERROR_T Open();
// renderer will start a rendering thread requesting client's callback function for every portion of samples
RNDR_ERROR_T Start(RndrCallback* p_callback_func);
// pause a rendering thread for a while. If call Start() again, rendering will resume
RNDR_ERROR_T Pause();
// resume paused rendering
RNDR_ERROR_T Renderer::Resume();
// stop rendering thread. Calling of Start() again will start a rendering from the beginning
RNDR_ERROR_T Stop();
// Stop and close rendering thread, close file stream
RNDR_ERROR_T Close();
private:
// semaphore handle
HANDLE hMutex;
// Callback function
RndrCallback* pCallBack;
// Current state of renderer
RNDR_STATUS_T state;
// Configuration record
RNDR_CONFIG_DATA_T config;
//Main thread procedure
static DWORD RNDR_ThreadProc(LPVOID lpParam);
HANDLE RndrThread;
SNDFILE* out_file;
float* RENDER_BUFF;
void* ThreadParam;
void AcquireSema();
void ReleaseSema();
//Current position of the renderer
long ullCurrentFramePos;
//Total length of the song being rendered (in frames)
long ullSongFrameLength;
};
#endif /* _AWFUL_RENDERER_ */