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BioShock Infinite: green menus with 1.10.2 #2757
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I confirm, I can reproduce on 1.10.2, but it's already fixed by 5aa943f screenshots
broken on dxvk-1.10.2 ( 40e4ea1 ) @tannisroot could you update dxvk 1.10.2 to 5aa943f or 1.10.x branch for Lutris? |
Closing because this is already fixed. |
Thanks for confirming @Iglu47 ! I'll see if I can test it out. |
Lutris now provides https://github.com/lutris/dxvk/releases/tag/v1.10.2-f5fe259, |
Confirmed! Latest DVXK solved the issue. Thanks @Iglu47 ! |
Using latest Manjaro, latest Lutris, and BioShock Infinite, I was experiencing the game menu texture rending green and unreadable. After some trial and error I was able to isolate it to a specific version of DXVK. With latest 1.10.2, the bug is reproducible. Downgrading to 1.10.1 (and all other settings identical), the menus render fine.
See pics for comparison:
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