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Call of Duty MW2 Campaign remastered, crash on Cliffhanger, Gulag and Just like old times #3884
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I was not able to upload the log file as it was 75mb |
turning off CACHE SUN SHADOW MAPS or turning off shadows does not help, it still crashes on these missions |
@legoliamneeson Are you able to give this a retest with dxvk master? |
sorry for the delat i just reinstalled it on my steam deck, Cliffhanger does not crash, Ill update as I play through the game again |
just finished the game with the updated dxvk, 0 crashes at all, and worked pretty much flawlessy, only real issue I noticed was how the cutscene audio could be choppy when generating shaders, but other then that, perfect |
Please describe your issue as accurately as possible.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
For Call of Duty MW2CR, there are unavoidable crashes that is caused by dxvk, there are crashes on the cliffhanger, gulag and second last ,mission of the game, and they cause the steam deck to hard crash.
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%
and attach the correspondingsteam-xxxxx.log
file in your home directory.wine game.exe > game.log 2>&1
and attach the resultinggame.log
file.The text was updated successfully, but these errors were encountered: