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DXVK 2.5.2 causes FPS drop due to shader issues #4537
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Could you please also tell us the name of the game? This is highly specific to one single game, we've tested dozens of games and didn't encounter this problem once. |
Will definitely need to know what game this is. How is the performance if you run it with |
The game has been discontinued for years, and it is no longer officially playable. However, I am running it on a local private server that I developed myself. Would you prefer that I close this issue for now? I can open a new one if I encounter a similar issue with another game in the future. |
Still the same performance |
No, it's a genuine issue apparently, so we do want to look into it. @Blisto91 has found the game, so we'll see what we can do. It seems to hit the same validation that is needed by The Void, but it's affecting it negatively. The character model for the robot doesn't seem to be rendered any longer, so it's not just a performance issue. |
Thank you for the update. I appreciate you looking into it. If you need any additional information or testing on my end, feel free to reach out. You can contact me on Discord: razrusheniye. |
Scratch that. I had only found a website for the game. Didn't know it was discontinued |
@RouatbiH Please try this build: https://github.com/doitsujin/dxvk/actions/runs/12453032682/artifacts/2353129099 and let us know how it goes. The issue should be sorted now. |
Thank you for the build! I tested it, and the issue is resolved. I really appreciate your help. |
FPS go to 5 due to shader issue
I tested builds from actions and I found that this become happening after merging #4398
System information
Apitrace file(s)
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