diff --git a/src/Features/ScreenSpaceGI.h b/src/Features/ScreenSpaceGI.h index 780aedb1e..e60e2c2c2 100644 --- a/src/Features/ScreenSpaceGI.h +++ b/src/Features/ScreenSpaceGI.h @@ -66,8 +66,8 @@ struct ScreenSpaceGI : Feature float GIBounceFade = 1.f; float GIDistanceCompensation = 0.f; // mix - float AOPower = 1.f; - float GIStrength = 6.f; + float AOPower = 2.f; + float GIStrength = 3.f; // denoise bool EnableTemporalDenoiser = true; bool EnableBlur = true; diff --git a/src/Features/Skylighting.h b/src/Features/Skylighting.h index 984a1fddd..29c0cd674 100644 --- a/src/Features/Skylighting.h +++ b/src/Features/Skylighting.h @@ -44,7 +44,7 @@ struct Skylighting : Feature bool DirectionalDiffuse = false; float MaxZenith = 3.1415926f / 3.f; // 60 deg int MaxFrames = 64; - float MinDiffuseVisibility = 0.25f; + float MinDiffuseVisibility = 0.1f; float DiffusePower = 1.f; float MinSpecularVisibility = 0.f; float SpecularPower = 1.f;