From 70f24790577bf6c834083c15e820dffd595f1190 Mon Sep 17 00:00:00 2001 From: alandtse Date: Mon, 16 Sep 2024 03:47:22 +0000 Subject: [PATCH] =?UTF-8?q?style:=20=F0=9F=8E=A8=20apply=20clang-format=20?= =?UTF-8?q?changes?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/Features/DynamicCubemaps.cpp | 1 - src/ShaderCache.h | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/Features/DynamicCubemaps.cpp b/src/Features/DynamicCubemaps.cpp index 077f58a4f..9e1169700 100644 --- a/src/Features/DynamicCubemaps.cpp +++ b/src/Features/DynamicCubemaps.cpp @@ -151,7 +151,6 @@ void DynamicCubemaps::LoadSettings(json& o_json) LoadGameSettings(iniVRCubeMapSettings); } recompileFlag = true; - } void DynamicCubemaps::SaveSettings(json& o_json) diff --git a/src/ShaderCache.h b/src/ShaderCache.h index 63c91039f..98b88e45a 100644 --- a/src/ShaderCache.h +++ b/src/ShaderCache.h @@ -631,7 +631,7 @@ namespace SIE std::unordered_map shaderMap{}; std::mutex mapMutex; std::unordered_map modifiedShaderMap{}; // hashmap when a shader source file last modified - std::unordered_map> hlslToShaderMap{}; // hashmap linking specific hlsl files to shader keys in shaderMap + std::unordered_map> hlslToShaderMap{}; // hashmap linking specific hlsl files to shader keys in shaderMap std::mutex modifiedMapMutex;