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stamm_froggyjump.sp
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stamm_froggyjump.sp
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/**
* -----------------------------------------------------
* File stamm_froggyjump.sp
* Authors David <popoklopsi> Ordnung
* License GPLv3
* Web http://popoklopsi.de
* -----------------------------------------------------
*
* Copyright (C) 2012-2014 David <popoklopsi> Ordnung
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
// Include
#include <sourcemod>
#include <autoexecconfig>
#undef REQUIRE_PLUGIN
#include <stamm>
#include <updater>
// For TF2
#undef REQUIRE_EXTENSIONS
#include <tf2_stocks>
#pragma semicolon 1
new g_iFroggyJumped[MAXPLAYERS + 1];
new Handle:g_hStrong;
public Plugin:myinfo =
{
name = "Stamm Feature FroggyJump",
author = "Popoklopsi",
version = "1.1.1",
description = "VIP's have Froggy Jump",
url = "https://forums.alliedmods.net/showthread.php?t=142073"
};
// Auto updater
public STAMM_OnFeatureLoaded(const String:basename[])
{
decl String:urlString[256];
Format(urlString, sizeof(urlString), "http://popoklopsi.de/stamm/updater/update.php?plugin=%s", basename);
if (LibraryExists("updater") && STAMM_AutoUpdate())
{
Updater_AddPlugin(urlString);
Updater_ForceUpdate();
}
}
// Create config
public OnPluginStart()
{
AutoExecConfig_SetFile("froggyjump", "stamm/features");
AutoExecConfig_SetCreateFile(true);
g_hStrong = AutoExecConfig_CreateConVar("froggyjump_strong", "200", "The push up strong");
AutoExecConfig_CleanFile();
AutoExecConfig_ExecuteFile();
}
// Add the feature
public OnAllPluginsLoaded()
{
if (!STAMM_IsAvailable())
{
SetFailState("Can't Load Feature, Stamm is not installed!");
}
STAMM_LoadTranslation();
STAMM_RegisterFeature("VIP FroggyJump");
}
// Add descriptions
public STAMM_OnClientRequestFeatureInfo(client, block, &Handle:array)
{
decl String:fmt[256];
Format(fmt, sizeof(fmt), "%T", "GetFroggyJump", client);
PushArrayString(array, fmt);
}
// Allow double jump
public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon)
{
if (!STAMM_IsClientValid(client))
{
return Plugin_Continue;
}
// VIP?
if (!STAMM_HaveClientFeature(client) || !IsPlayerAlive(client))
{
return Plugin_Continue;
}
// In TF2, not for Scout
if (STAMM_GetGame() == GameTF2)
{
if (TF2_GetPlayerClass(client) == TFClass_Scout)
{
return Plugin_Continue;
}
}
// Last button
static bool:bPressed[MAXPLAYERS+1] = false;
// Reset when on Ground
if (GetEntityFlags(client) & FL_ONGROUND)
{
g_iFroggyJumped[client] = 0;
bPressed[client] = false;
}
else
{
// Player pressed jump button?
if (buttons & IN_JUMP)
{
// For second time?
if (!bPressed[client] && g_iFroggyJumped[client]++ == 1)
{
new Float:velocity[3];
new Float:velocity0;
new Float:velocity1;
new Float:velocity2;
new Float:velocity2_new;
// Get player velocity
velocity0 = GetEntPropFloat(client, Prop_Send, "m_vecVelocity[0]");
velocity1 = GetEntPropFloat(client, Prop_Send, "m_vecVelocity[1]");
velocity2 = GetEntPropFloat(client, Prop_Send, "m_vecVelocity[2]");
velocity2_new = float(GetConVarInt(g_hStrong));
// calculate new velocity^^
if (velocity2 < 150.0)
{
velocity2_new = velocity2_new + 20.0;
}
if (velocity2 < 100.0)
{
velocity2_new = velocity2_new + 30.0;
}
if (velocity2 < 50.0)
{
velocity2_new = velocity2_new + 40.0;
}
if (velocity2 < 0.0)
{
velocity2_new = velocity2_new + 50.0;
}
if (velocity2 < -50.0)
{
velocity2_new = velocity2_new + 60.0;
}
if (velocity2 < -100.0)
{
velocity2_new = velocity2_new + 70.0;
}
if (velocity2 < -150.0)
{
velocity2_new = velocity2_new + 80.0;
}
if (velocity2 < -200.0)
{
velocity2_new = velocity2_new + 90.0;
}
// Set new velocity
velocity[0] = velocity0 * 0.1;
velocity[1] = velocity1 * 0.1;
velocity[2] = velocity2_new;
// Double Jump
SetEntPropVector(client, Prop_Send, "m_vecBaseVelocity", velocity);
}
bPressed[client] = true;
}
else
{
bPressed[client] = false;
}
}
return Plugin_Continue;
}