-
Notifications
You must be signed in to change notification settings - Fork 14
/
stamm_grenadetrail.sp
228 lines (162 loc) · 4.57 KB
/
stamm_grenadetrail.sp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
/**
* -----------------------------------------------------
* File stamm_grenadetrail.sp
* Authors David <popoklopsi> Ordnung
* License GPLv3
* Web http://popoklopsi.de
* -----------------------------------------------------
*
* Copyright (C) 2012-2014 David <popoklopsi> Ordnung
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
// Includes
#include <sourcemod>
#include <sdktools>
#undef REQUIRE_PLUGIN
#include <stamm>
#include <updater>
// Colors for the diffent grenades
#define HEColor {225,0,0,225}
#define FlashColor {255,255,0,225}
#define SmokeColor {0,225,0,225}
#define DecoyColor {139,090,043,225}
#define MoloColor {255,069,0,225}
#pragma semicolon 1
new g_iBeamSprite;
public Plugin:myinfo =
{
name = "Stamm Feature GrenadeTrail",
author = "Popoklopsi",
version = "1.4.1",
description = "Give VIP's a grenade trail",
url = "https://forums.alliedmods.net/showthread.php?t=142073"
};
// Auto updater
public STAMM_OnFeatureLoaded(const String:basename[])
{
decl String:urlString[256];
Format(urlString, sizeof(urlString), "http://popoklopsi.de/stamm/updater/update.php?plugin=%s", basename);
if (LibraryExists("updater") && STAMM_AutoUpdate())
{
Updater_AddPlugin(urlString);
Updater_ForceUpdate();
}
}
// Add feature
public OnAllPluginsLoaded()
{
if (!STAMM_IsAvailable())
{
SetFailState("Can't Load Feature, Stamm is not installed!");
}
if (STAMM_GetGame() == GameDOD || STAMM_GetGame() == GameTF2)
{
SetFailState("Can't Load Feature, not Supported for your game!");
}
STAMM_LoadTranslation();
STAMM_RegisterFeature("VIP Grenade Trail");
}
// Add descriptions
public STAMM_OnClientRequestFeatureInfo(client, block, &Handle:array)
{
decl String:fmt[256];
Format(fmt, sizeof(fmt), "%T", "GetGrenadeTrail", client);
PushArrayString(array, fmt);
}
// Hook weapon fire
public OnPluginStart()
{
HookEvent("weapon_fire", eventWeaponFire);
}
// Precache trail
public OnMapStart()
{
g_iBeamSprite = PrecacheModel("materials/sprites/laserbeam.vmt");
}
// a weapon fired
public Action:eventWeaponFire(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
decl String:weapon[64];
GetEventString(event, "weapon", weapon, sizeof(weapon));
if (STAMM_IsClientValid(client))
{
if (STAMM_HaveClientFeature(client))
{
// Check for a nade
if (StrEqual(weapon, "hegrenade"))
{
CreateTimer(0.15, SetupHE, client);
}
else if (StrEqual(weapon, "flashbang"))
{
CreateTimer(0.15, SetupFlash, client);
}
else if (StrEqual(weapon, "smokegrenade"))
{
CreateTimer(0.15, SetupSmoke, client);
}
else if (StrEqual(weapon, "decoy"))
{
CreateTimer(0.15, SetupDecoy, client);
}
else if (StrEqual(weapon, "molotov"))
{
CreateTimer(0.15, SetupMolo, client);
}
}
}
}
// Setups for different nades, because of differnet
public Action:SetupHE(Handle:timer, any:client)
{
new ent = FindEntityByClassname(-1, "hegrenade_projectile");
AddTrail(client, ent, HEColor);
}
public Action:SetupFlash(Handle:timer, any:client)
{
new ent = FindEntityByClassname(-1, "flashbang_projectile");
AddTrail(client, ent, FlashColor);
}
public Action:SetupSmoke(Handle:timer, any:client)
{
new ent = FindEntityByClassname(-1, "smokegrenade_projectile");
AddTrail(client, ent, SmokeColor);
}
public Action:SetupDecoy(Handle:timer, any:client)
{
new ent = FindEntityByClassname(-1, "decoy_projectile");
AddTrail(client, ent, DecoyColor);
}
public Action:SetupMolo(Handle:timer, any:client)
{
new ent = FindEntityByClassname(-1, "molotov_projectile");
AddTrail(client, ent, MoloColor);
}
// Add trail with color
public AddTrail(client, ent, tcolor[4])
{
if (ent != -1)
{
new owner = GetEntPropEnt(ent, Prop_Send, "m_hThrower");
// Could we find the projectile?
if (IsValidEntity(ent) && owner == client)
{
// Create trail
TE_SetupBeamFollow(ent, g_iBeamSprite, 0, 5.0, 3.0, 3.0, 1, tcolor);
TE_SendToAll();
}
}
}