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stamm_high_firingrate.sp
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stamm_high_firingrate.sp
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/**
* -----------------------------------------------------
* File stamm_high_firingrate.sp
* Authors David <popoklopsi> Ordnung
* License GPLv3
* Web http://popoklopsi.de
* -----------------------------------------------------
*
* Copyright (C) 2012-2014 David <popoklopsi> Ordnung
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
// Includes
#include <sourcemod>
#include <autoexecconfig>
#undef REQUIRE_EXTENSIONS
#include <tf2items>
#define REQUIRE_EXTENSIONS
#undef REQUIRE_PLUGIN
#include <stamm>
#include <updater>
#pragma semicolon 1
new Handle:g_hFireRate;
public Plugin:myinfo =
{
name = "Stamm Feature Higher Firing Rate",
author = "Popoklopsi",
version = "1.1.1",
description = "Give VIP's higher firing Rate",
url = "https://forums.alliedmods.net/showthread.php?t=142073"
};
// Add feature
public OnAllPluginsLoaded()
{
if (!STAMM_IsAvailable())
{
SetFailState("Can't Load Feature, Stamm is not installed!");
}
if (STAMM_GetGame() != GameTF2)
{
SetFailState("Can't Load Feature, not Supported for your game!");
}
// We need tf2items
if (GetExtensionFileStatus("tf2items.ext") != 1)
{
SetFailState("Can't Load Feature, you need to install tf2items!");
}
STAMM_LoadTranslation();
STAMM_RegisterFeature("VIP Higher Firing Rate");
}
// Create config
public OnPluginStart()
{
AutoExecConfig_SetFile("higher_firingrate", "stamm/features");
AutoExecConfig_SetCreateFile(true);
g_hFireRate = AutoExecConfig_CreateConVar("firing_rate", "10", "Firing rate increase in percent each block!");
AutoExecConfig_CleanFile();
AutoExecConfig_ExecuteFile();
}
// Add to auto updater and set description
public STAMM_OnFeatureLoaded(const String:basename[])
{
decl String:urlString[256];
Format(urlString, sizeof(urlString), "http://popoklopsi.de/stamm/updater/update.php?plugin=%s", basename);
if (LibraryExists("updater") && STAMM_AutoUpdate())
{
Updater_AddPlugin(urlString);
Updater_ForceUpdate();
}
}
// Add descriptions
public STAMM_OnClientRequestFeatureInfo(client, block, &Handle:array)
{
decl String:fmt[256];
Format(fmt, sizeof(fmt), "%T", "GetHigherFiringRate", client, GetConVarInt(g_hFireRate) * block);
PushArrayString(array, fmt);
}
// A Item gived to player
public Action:TF2Items_OnGiveNamedItem(client, String:classname[], iItemDefinitionIndex, &Handle:hItem)
{
new bool:change = false;
if (STAMM_IsClientValid(client) && IsPlayerAlive(client))
{
// Get highest client block
new clientBlock = STAMM_GetClientBlock(client);
// Have client block
if (clientBlock > 0)
{
// Create new item
hItem = TF2Items_CreateItem(OVERRIDE_ALL);
TF2Items_SetItemIndex(hItem, -1);
new Float:newFire = 1.0 - float(GetConVarInt(g_hFireRate))/100.0 * clientBlock;
if (newFire < 0.1)
{
newFire = 0.1;
}
// Set new firing rate of item
TF2Items_SetAttribute(hItem, 0, 6, newFire);
// Override old
TF2Items_SetNumAttributes(hItem, 1);
TF2Items_SetFlags(hItem, OVERRIDE_ATTRIBUTES|PRESERVE_ATTRIBUTES);
change = true;
}
}
if (change)
{
return Plugin_Changed;
}
return Plugin_Continue;
}